I'm a developer who specializes in scalable multiplayer systems and gameplay optimization from Jakarta, Indonesia. I am a performance-oriented Game Programmer with over 6 years of experience specializing in Unity and C#. My core expertise lies in building robust networking solutions using Photon, developing complex AI systems, and successfully publishing titles on Google Play. What sets me apart is my technical foundation in Computer Science combined with my background as a Data Science bootcamp graduate (Hacktiv8), which allows me to apply analytical, data-driven approaches to game performance and technical optimization. I thrive in collaborative environments, ensuring that high-level technical execution stays perfectly aligned with the creative vision. Employment and project experience Game Programmer Gen5AM February 2024 – Present - Lead the engineering of gameplay systems for upcoming multiplayer titles, ensuring smooth integration of Photon Unity Network. - Optimize network communication and game logic to reduce synchronization delays. - Partner with cross-functional teams to align technical development with creative vision and business goals. Game Programmer Semisoft March 2020 – February 2024 - Designed and implemented core gameplay systems for real-time multiplayer games, improving stability across diverse platforms. - Integrated Photon Unity Network to support seamless online multiplayer with minimal latency. - Developed and released regular updates, resolving critical bugs and introducing new features to increase player retention. Data Science Bootcamp Graduate Hacktiv8 July 2025 – October 2025 Completed an intensive program focused on data analysis, machine learning, and automation. Published Game Projects - Satria Dewa: A multiplayer 3v3 brawler game published on Google Play featuring unique hero skill sets and real-time team collaboration. - Final Girl: A survival-themed game published on Google Play where players can choose between "girl" or "killer" roles with distinct gameplay mechanics. - Math Advance: An educational Unity-based title using C# and Playfab to help students learn mathematics through gamified daily tasks and online leaderboards.

Jyotis Sugata

I'm a developer who specializes in scalable multiplayer systems and gameplay optimization from Jakarta, Indonesia. I am a performance-oriented Game Programmer with over 6 years of experience specializing in Unity and C#. My core expertise lies in building robust networking solutions using Photon, developing complex AI systems, and successfully publishing titles on Google Play. What sets me apart is my technical foundation in Computer Science combined with my background as a Data Science bootcamp graduate (Hacktiv8), which allows me to apply analytical, data-driven approaches to game performance and technical optimization. I thrive in collaborative environments, ensuring that high-level technical execution stays perfectly aligned with the creative vision. Employment and project experience Game Programmer Gen5AM February 2024 – Present - Lead the engineering of gameplay systems for upcoming multiplayer titles, ensuring smooth integration of Photon Unity Network. - Optimize network communication and game logic to reduce synchronization delays. - Partner with cross-functional teams to align technical development with creative vision and business goals. Game Programmer Semisoft March 2020 – February 2024 - Designed and implemented core gameplay systems for real-time multiplayer games, improving stability across diverse platforms. - Integrated Photon Unity Network to support seamless online multiplayer with minimal latency. - Developed and released regular updates, resolving critical bugs and introducing new features to increase player retention. Data Science Bootcamp Graduate Hacktiv8 July 2025 – October 2025 Completed an intensive program focused on data analysis, machine learning, and automation. Published Game Projects - Satria Dewa: A multiplayer 3v3 brawler game published on Google Play featuring unique hero skill sets and real-time team collaboration. - Final Girl: A survival-themed game published on Google Play where players can choose between "girl" or "killer" roles with distinct gameplay mechanics. - Math Advance: An educational Unity-based title using C# and Playfab to help students learn mathematics through gamified daily tasks and online leaderboards.

Available to hire

I’m a developer who specializes in scalable multiplayer systems and gameplay optimization from Jakarta, Indonesia.
I am a performance-oriented Game Programmer with over 6 years of experience specializing in Unity and C#. My core expertise lies in building robust networking solutions using Photon, developing complex AI systems, and successfully publishing titles on Google Play. What sets me apart is my technical foundation in Computer Science combined with my background as a Data Science bootcamp graduate (Hacktiv8), which allows me to apply analytical, data-driven approaches to game performance and technical optimization. I thrive in collaborative environments, ensuring that high-level technical execution stays perfectly aligned with the creative vision.

Employment and project experience

Game Programmer
Gen5AM
February 2024 – Present

  • Lead the engineering of gameplay systems for upcoming multiplayer titles, ensuring smooth integration of Photon Unity Network.
  • Optimize network communication and game logic to reduce synchronization delays.
  • Partner with cross-functional teams to align technical development with creative vision and business goals.

Game Programmer
Semisoft
March 2020 – February 2024

  • Designed and implemented core gameplay systems for real-time multiplayer games, improving stability across diverse platforms.
  • Integrated Photon Unity Network to support seamless online multiplayer with minimal latency.
  • Developed and released regular updates, resolving critical bugs and introducing new features to increase player retention.

Data Science Bootcamp Graduate Hacktiv8
July 2025 – October 2025
Completed an intensive program focused on data analysis, machine learning, and automation.

Published Game Projects

  • Satria Dewa: A multiplayer 3v3 brawler game published on Google Play featuring unique hero skill sets and real-time team collaboration.
  • Final Girl: A survival-themed game published on Google Play where players can choose between “girl” or “killer” roles with distinct gameplay mechanics.
  • Math Advance: An educational Unity-based title using C# and Playfab to help students learn mathematics through gamified daily tasks and online leaderboards.
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Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
See more

Language

Indonesian
Fluent
English
Advanced

Work Experience

Game Programmer at Gen5AM
February 1, 2024 - Present
Leading the engineering of gameplay systems for an upcoming multiplayer title, ensuring smooth integration of Photon Unity Network. Optimized network communication and game logic, reducing synchronization delays. Implementing continuous updates and new gameplay features, contributing to improved player engagement and positive early user feedback. Partnering with cross-functional teams to align technical development with creative vision and business goals.
Game Programmer at Semisoft
March 1, 2020 - February 1, 2024
Designed and implemented core gameplay systems for a real-time multiplayer game, improving performance and stability across diverse platforms. Integrated Photon Unity Network to support seamless online multiplayer, enabling most concurrent players with minimal latency. Developed and released regular game updates, introducing new features and resolving critical bugs, which increased player retention. Collaborated closely with designers and QA to deliver engaging gameplay experiences under tight deadlines.

Education

Bachelor of Computer Science at Bina Nusantara University
January 1, 2017 - January 1, 2021
Data Science Program at Hacktiv8 Bootcamp
July 1, 2025 - October 1, 2025

Qualifications

SQL (Basic) Certification
November 1, 2025 - April 15, 2026
Python (Basic) Certification
November 1, 2025 - April 15, 2026
Unity Certified Associate: Programmer
July 1, 2023 - July 1, 2026
Master Computer Vision OpenCV4 in Python with Deep Learning
May 1, 2019 - April 15, 2026

Industry Experience

Gaming, Software & Internet
    paper Final Girl

    Final girl is a game where player can play as girl or killer. Killer must kill all girls before time run out. Girl need to stay alive for a certain amount of time, or try to kill the killer if they have the chance.
    The killer can easily kill all the girls, but his vision is limited. The Girls can use a certain prop as hiding place to avoid being seen by killer. After a certain time hiding inside, prop will start making noise to attract the killer, and killer can start smacking the prop weather there is a girl inside or not.
    You can play Final Girl easily as you only need 1 finger to control the character. You can also play as your favorite Halloween characters.
    You can download the game from this link
    https://www.twine.net/signin
    Screenshoot
    https://www.twine.net/signin

    paper Math Advance

    Unity, c#, playfab
    Math Advance is an Educational game to help student understand, train, and learn mathematics.
    Currently there are five mini games here, with different course and gameplay. Daily task will be given every day in order to invite students to play every day. Students can choose which mini game they want to play in order to learn a certain course. Each game that they finished will reward the student with points, which will be ranked online in leaderboard. Also a certain achievement will be given after the player manages to achieve a certain condition in mini games. Players can also add their school mate as friend in game in order to look at each other progress.
    You can download the game from this link
    https://www.twine.net/signin
    Screenshot
    https://www.twine.net/signin