Hello! I’m Kaela Beals, an 3D animator based Toronto, Canada I specialize in 3D character animation, and game play animation, with a strong track record of delivering expressive performances, maintaining shot continuity, and collaborating closely with directors and teammates to meet tight episodic deadlines. I’m passionate about storytelling through movement and timing, and I enjoy refining performances to maximize appeal and readability across shots and sequences. In addition to animation, I bring a photographer’s eye and comfort with Adobe tools to contribute to visual development, background creation, and overall production quality.

Kaela Beals

Hello! I’m Kaela Beals, an 3D animator based Toronto, Canada I specialize in 3D character animation, and game play animation, with a strong track record of delivering expressive performances, maintaining shot continuity, and collaborating closely with directors and teammates to meet tight episodic deadlines. I’m passionate about storytelling through movement and timing, and I enjoy refining performances to maximize appeal and readability across shots and sequences. In addition to animation, I bring a photographer’s eye and comfort with Adobe tools to contribute to visual development, background creation, and overall production quality.

Available to hire

Hello! I’m Kaela Beals, an 3D animator based Toronto, Canada
I specialize in 3D character animation, and game play animation, with a strong track record of delivering expressive performances, maintaining shot continuity, and collaborating closely with directors and teammates to meet tight episodic deadlines.

I’m passionate about storytelling through movement and timing, and I enjoy refining performances to maximize appeal and readability across shots and sequences. In addition to animation, I bring a photographer’s eye and comfort with Adobe tools to contribute to visual development, background creation, and overall production quality.

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Language

English
Fluent

Work Experience

Character Animator at Caillou & Weather Hunters - Island of Misfits
April 1, 2025 - October 20, 2025
Delivered 20–30 seconds of character animation per week for preschool series using Maya. Followed storyboards and Leica reels to block, spline, and polish shots efficiently. Worked closely with teammates to ensure shot continuity and consistent character performance. Responded effectively to director’s feedback while meeting tight episodic deadlines.
Animator at Young Jedi Academy & Firebuds - Icon Creative Studio
April 1, 2023 - October 20, 2025
Animated action and dialogue-driven sequences for stylized children’s content. Following animatics and director notes. Adjusting Camera work from layout. Coordinated with team leads and fellow animators to match staging and hook ups across shots. Consistently hit weekly animation quotas while ensuring high visual quality.
Animator at It Takes Two & Barbie - Mainframe Studios
June 1, 2022 - October 20, 2025
Created expressive full-body animation for high-energy and narrative-heavy scenes. Balanced acting, posing, and timing to align with brand and story goals. Worked in a fast-paced pipeline, delivering 25+ seconds of animation weekly. Maintained performance continuity across multi-shot sequences in collaboration with teammates.
Animator at Elliott Animation – Lucas the Spider
April 1, 2021 - October 20, 2025
Animated charming, personality-driven performances for an iconic preschool character. Matched animation style closely to existing character reference and team standards. Participated in dailies and feedback sessions, refining work based on director and lead input. Focused on subtle timing, appeal, and readability in each shot.

Education

Diploma in Animation – Digital Production at Durham College, Oshawa, ON
September 1, 2009 - April 1, 2013

Qualifications

iAnimate: Workshop 3 – Body Mechanics
September 1, 2014 - December 1, 2014
AnimaWarriors Workshop
September 1, 2020 - October 20, 2025

Industry Experience

Media & Entertainment, Software & Internet