Abhijit Karande
I am a Software Engineer with over 3 years of experience specializing in developing immersive digital twins, VR training simulations, and interactive 3D environments using technologies like Unity, C, C++, and Python.
About
I am a Software Engineer with over 3 years of experience specializing in developing immersive digital twins, VR training simulations, and interactive 3D environments using technologies like Unity, C#, C++, and Python. I enjoy creating scalable and intuitive solutions that integrate sensors in simulation, IoT, and extended reality to bridge the physical and digital worlds.
I am passionate about using cutting-edge tools and frameworks to build user-friendly applications that enhance training and operational processes. Whether working on digital twins or VR experiences, I focus on improving user engagement and system responsiveness while collaborating effectively across teams.
- 5 years' experience
- Joined July 2025
Languages
- Marathi (Marāṭhī)Fluent
- EnglishFluent
- GermanIntermediate
- HindiAdvanced
Industry experience
- Software & Internet
- Gaming
- Manufacturing
- Energy & Utilities
- Education
Work experience· 8 roles
Spearheaded development of immersive digital twins for real-world machines by integrating Blender, EPLAN, and sensor data, resulting in enhanced system simulation fidelity and cross-functional training. Led AP Leader role in the EU-funded DialoKIM project, co-authoring research papers on digital twin methodologies and VUI interaction. Designed REST/MQTT-based synchronization between physical and digital twins, improving remote monitoring responsiveness by over 30%. Developed an Agile Production System digital twin using PolyVR, enabling real-time interaction with Fischertechnik hardware and gamified training modules. Automated functional modules with Python scripts, optimizing development workflows across teams. Enhanced UI/UX and optimized performance for a 3D sculpture viewer, increasing average user session time by 18%.
Spearheaded development of immersive digital twins for real-world machines by integrating Blender, EPLAN, and sensor data, resulting in enhanced system simulation fidelity and cross-functional training. Led AP Leader role in the EU-funded DialoKIM project; co-authored and published research papers and posters on digital twin methodologies and VUI interaction, contributing to academia research. Designed and developed REST/MQTT-based synchronization between physical and digital twins, improving remote monitoring responsiveness by over 30%. Developed an interactive Agile Production System digital twin using PolyVR, enabling real-time interaction with Fischertechnik hardware and increasing user engagement through gamified training modules. Enhanced UI/UX by implementing interactive quizzes and feedback loops. Automated functional modules using Python scripts, reducing manual integration overhead and streamlining development workflows across teams. Optimized web navigation and interaction l
Visualized real-time GIS data on a 3D Earth digital twin as part of the KIGLIS project, using Python and C++.
Education
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