Available to hire
Hi, I’m Grigorios Karianakis, a Unity- and C#-driven game developer who loves turning creative ideas into polished gameplay experiences. I design and implement gameplay systems, UI, tools, and audio-visual features, with hands-on experience shipping a mobile title Space Yucca.
I’m from Greece and studied math and physics, with a passion for end-to-end game development, project management, and collaboration. I was honored with the National Best Mobile Game of 2024 in Greece by Gamathon Association and I look forward to creating more engaging games that players love.
Skills
See more
Language
English
Fluent
Greek, Modern
Fluent
Work Experience
Unity Game Developer at Self-Employed
March 1, 2022 - February 1, 2025Solo development and release of the mobile game Space Yucca. Designed and implemented gameplay systems using C#. Wrote ~100,000 lines of C# across gameplay, tools, and systems. Developed custom Unity editor tools to improve workflow. Implemented UI, visual effects, audio integration. Managed the full development lifecycle including publishing on Google Play.
Solo Game Developer at Space Yucca (Self-Employed)
March 1, 2022 - February 1, 2025Solo game development and release of the mobile game Space Yucca. Designed and implemented gameplay systems using C#. Wrote ~100,000 lines of C# across gameplay, tools, and systems. Developed custom Unity editor tools to improve workflow. Implemented UI, visual effects, and audio integration. Managed the full development life cycle including publishing on Google Play.
Education
Applied Mathematics & Physics at National Technical University of Athens (NTUA)
September 1, 2015 - August 1, 2018Bachelor's degree in Applied Mathematics & Physics (incomplete) at National Technical University of Athens (NTUA)
September 1, 2015 - August 1, 2018Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
Hire Grigorios Karianakis today
To get started post up your job and then invite Grigorios Karianakis to your job.