Hi, I'm Grigorios Karianakis, a Unity- and C#-driven game developer who loves turning creative ideas into polished gameplay experiences. I design and implement gameplay systems, UI, tools, and audio-visual features, with hands-on experience shipping a mobile title Space Yucca. I'm from Greece and studied math and physics, with a passion for end-to-end game development, project management, and collaboration. I was honored with the National Best Mobile Game of 2024 in Greece by Gamathon Association and I look forward to creating more engaging games that players love.

Grigorios Karianakis

PRO

Hi, I'm Grigorios Karianakis, a Unity- and C#-driven game developer who loves turning creative ideas into polished gameplay experiences. I design and implement gameplay systems, UI, tools, and audio-visual features, with hands-on experience shipping a mobile title Space Yucca. I'm from Greece and studied math and physics, with a passion for end-to-end game development, project management, and collaboration. I was honored with the National Best Mobile Game of 2024 in Greece by Gamathon Association and I look forward to creating more engaging games that players love.

Available to hire

Hi, I’m Grigorios Karianakis, a Unity- and C#-driven game developer who loves turning creative ideas into polished gameplay experiences. I design and implement gameplay systems, UI, tools, and audio-visual features, with hands-on experience shipping a mobile title Space Yucca.

I’m from Greece and studied math and physics, with a passion for end-to-end game development, project management, and collaboration. I was honored with the National Best Mobile Game of 2024 in Greece by Gamathon Association and I look forward to creating more engaging games that players love.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate

Language

English
Fluent
Greek, Modern
Fluent

Work Experience

Unity Game Developer at Self-Employed
March 1, 2022 - February 1, 2025
Solo development and release of the mobile game Space Yucca. Designed and implemented gameplay systems using C#. Wrote ~100,000 lines of C# across gameplay, tools, and systems. Developed custom Unity editor tools to improve workflow. Implemented UI, visual effects, audio integration. Managed the full development lifecycle including publishing on Google Play.
Solo Game Developer at Space Yucca (Self-Employed)
March 1, 2022 - February 1, 2025
Solo game development and release of the mobile game Space Yucca. Designed and implemented gameplay systems using C#. Wrote ~100,000 lines of C# across gameplay, tools, and systems. Developed custom Unity editor tools to improve workflow. Implemented UI, visual effects, and audio integration. Managed the full development life cycle including publishing on Google Play.

Education

Applied Mathematics & Physics at National Technical University of Athens (NTUA)
September 1, 2015 - August 1, 2018
Bachelor's degree in Applied Mathematics & Physics (incomplete) at National Technical University of Athens (NTUA)
September 1, 2015 - August 1, 2018

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment