I’m Kate Balci, a passionate and detail-oriented 3D digital sculptor and modeler specializing in themed entertainment and immersive environments. I love bringing fantastical spaces to life through careful sculpture, texturing, and environmental storytelling. I’m eager to collaborate with teams to create engaging, believable worlds.
With a focus on anatomy, stylized design, and practical workflows, I enjoy blending realism and fantasy to build immersive experiences. I thrive in collaborative settings and am motivated by projects that push creative boundaries while maintaining strong technical fidelity.
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• Modeled and textured “hippocampus” sea horse statue standing at 1.5m tall intended for a carousel installation.
• Utilized ZBrush for organic sculpting, Maya for base modeling, Substance Painter for textures, and Arnold for rendering.
• Focused on detailed anatomy and stylized design for a whimsical theme.
Reference: https://www.twine.net/signin
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