I am Kathleen Fox, a Creative Technologist specializing in real-time interactive media, XR development, and immersive installations. I collaborate with artists, engineers, and venues to bring media to life with Unity, Unreal, Disguise, and TouchDesigner, turning complex concepts into engaging experiences. Over the years I’ve built VR/AR experiences, trained AI tracking models for interactive contexts, and led teams across projects from festival installations to theatre productions. I’m continually exploring new tools and workflows to push the boundaries of media design and storytelling.

Kathleen Fox

I am Kathleen Fox, a Creative Technologist specializing in real-time interactive media, XR development, and immersive installations. I collaborate with artists, engineers, and venues to bring media to life with Unity, Unreal, Disguise, and TouchDesigner, turning complex concepts into engaging experiences. Over the years I’ve built VR/AR experiences, trained AI tracking models for interactive contexts, and led teams across projects from festival installations to theatre productions. I’m continually exploring new tools and workflows to push the boundaries of media design and storytelling.

Available to hire

I am Kathleen Fox, a Creative Technologist specializing in real-time interactive media, XR development, and immersive installations. I collaborate with artists, engineers, and venues to bring media to life with Unity, Unreal, Disguise, and TouchDesigner, turning complex concepts into engaging experiences.

Over the years I’ve built VR/AR experiences, trained AI tracking models for interactive contexts, and led teams across projects from festival installations to theatre productions. I’m continually exploring new tools and workflows to push the boundaries of media design and storytelling.

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Language

English
Fluent

Work Experience

Jr Creative Technologist at Mousetrappe Media / MediciXD
April 1, 2024 - April 1, 2025
Developed real-time interactive content using Unity, Unreal, Disguise, and TouchDesigner; built VR applications for media playback and visualization; coordinated with artists, developers, and vendors to support interactive experiences; managed and organized design files and media assets; created templates and workflow systems for custom media installations; provided on-site technical coordination, documentation, and support for large-scale video projection installations; managed teams of artists, developers, and engineers; created and trained AI models used for tracking in interactive experiences; explored and tested new software for media creation.
Unity Developer and 3D Generalist at Nightlight Labs
September 1, 2023 - December 1, 2023
Worked on a team to create real-time immersive experiences such as Camp Cube: The Fastest Game Show in the Universe and DreamWorks’ Trolls x Camp; focused on character design, building out environments, 3D modeling, UV mapping, Unity development, coding, and animation.
Unity Developer and 3D Generalist at Springbok Entertainment
November 1, 2021 - May 1, 2023
Developed VR, AR, and AI immersive games, experiences, and installations for clients such as Lion Tree, Axon, Verizon, The Sphere, and Salesforce; served as programmer, UI designer, video designer, and 3D animator; created design and technical documentation experiences; designed the set and projections for the Tribeca Film Festival immersive selection Zanzibar: Trouble In Paradise.
Assistant Media Designer and Developer at Nightlight Labs
May 1, 2021 - November 1, 2021
Developed a VR experience showcased at an international opera festival where audiences could battle a dragon in time with music from the opera; focused on animating the dragon, building out the environment, programming, sequencing the game, and look development.
Freelance Creative Technologist, XR Developer, 3D Generalist at Freelance
September 1, 2018 - Present
Developed multiple VR/AR/AI immersive experiences showcased around the world; collaborated with theater productions and musicians on immersive projections, music videos, and interactive stage design (HERE Arts, CalArts, Playground, Richard Frankel Productions); edited videos for marketing, social media, and presentation purposes.

Education

MFA at California Institute of the Arts
January 1, 2018 - January 1, 2021
BA at The College of New Jersey
January 1, 2013 - January 1, 2017

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Software & Internet