2D Artist & Concept Artist with 4+ years of experience in game development. I specialize in character design, environments, and stylized/ anime-inspired art. I’ve created assets and animations for mobile games, slots, and indie titles, and I love collaborating with developers across the full production cycle.

Kat Martin

2D Artist & Concept Artist with 4+ years of experience in game development. I specialize in character design, environments, and stylized/ anime-inspired art. I’ve created assets and animations for mobile games, slots, and indie titles, and I love collaborating with developers across the full production cycle.

Available to hire

2D Artist & Concept Artist with 4+ years of experience in game development. I specialize in character design, environments, and stylized/ anime-inspired art. I’ve created assets and animations for mobile games, slots, and indie titles, and I love collaborating with developers across the full production cycle.

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Work Experience

Concept Artist (Freelance) at Lore Weaver Creative Works
December 1, 2023 - June 1, 2025
Led the redesign of 2D character assets for War of Valena and Valena Adventures, and produced key environment and character art pieces for promotional content.
Concept Artist (Freelance) at Realm Games
February 1, 2024 - October 1, 2024
Led the redesign of the IP’s UI and key concept art to elevate visual appeal for investor presentations and marketing. Created and optimized high-quality 2D art assets such as environment art and sprites for the tower defense IP, ensuring seamless integration with Unity. Revamped the existing UI for better investor engagement with a modern, cohesive visual approach, resulting in a 100% enhancement in visual presentation.
Game Artist 1 at Bencin Studios
August 1, 2021 - February 1, 2024
Created all 300+ card art assets for a client’s digital card game, designing characters and environments to visually narrate the game's expansive lore. Developed and optimized art assets for Unity integration for mobile and PC games. Led as the primary concept artist on four shipped titles and two unreleased projects, ensuring high-quality deliverables and adherence to Scrum timelines. Spearheaded UI and art asset redesign for an unreleased title, providing a major visual refresh, which led to a four-month contract extension with the client. Conceptualized and drove the development of an innovative IP, overseeing its creative vision and execution, resulting in a 100% increase in employee productivity and motivation.

Education

BFA in Communication Arts at Virginia Commonwealth University School of the Arts
January 11, 2030 - December 1, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Professional Services
    paper War of Velana

    “War of Velana is a 16-bit Tactical JRPG where you play as a group of villagers that stumble upon curious events and try to prevent a new war from sparking in their homeland. Explore Alta, find new friends, and discover secrets as they chase after a mysterious elven woman with dark magic.”

    paper Prismia

    Prismia is a concept game which consists of an open-world format, boss battles, and heartwarming storylines that culminate in a an exciting adventure-filled gameplay experience. I worked on this game as a lead artist designing characters, environments, and UI to share with potential investors.

    https://www.twine.net/signin