A project that intersects fine art and UE5 shader development. Virtual Homecoming is my graduate capstone project where I developed a complex shader in Unreal Engine 5 that mimicked the visual style of famous Mexican painter, Frida Khalo. The project is incredibly personal and features a 3D recreation of my childhood home in San Diego, Texas, as well as a dive into the key visual motifs featured in Frida Khalo's work that serve as goalposts for the shaders.
- 3D Designer
- 3D Modeler
- 3D Visualizer
- +2



