I am a multidisciplinary artist, graphic designer, illustrator, and 3D character artist with 4+ years of professional experience creating branding, digital illustrations, promotional materials, social media content, and visual assets for businesses, nonprofits, publishers, and independent clients.
My work combines strong storytelling, technical skill, and creative problem-solving to transform ideas into engaging visuals that connect with audiences across both digital and print platforms. I have contributed artwork and visual projects for organizations including Sunnybrook Research Institute, the Art Gallery of Sudbury, University of Regina Press, and various community arts initiatives throughout Canada.
I am currently completing the CG Asset Creation for Film and Games program at Think Tank Training Centre, specializing in 3D character art. Alongside my illustration and design work, I create high-quality 3D characters and assets for games, film, and interactive media.
Whether developing character designs, illustrations, promotional campaigns, branding, or 3D assets, I focus on delivering professional, polished work that helps clients bring their vision to life.
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Commissioned by Sunnybrook Research Institute, this large-scale digital illustration was created to support healthcare recruitment efforts in the Sudbury-Manitoulin region. The artwork combines local landmarks, natural landscapes, and community elements into a cohesive visual narrative that celebrates Northern Ontario and its people.
The final illustration was delivered for use across digital and print marketing materials, helping communicate the region’s unique character and appeal to prospective healthcare professionals.
Role: Lead Illustrator
Client: Sunnybrook Research Institute
Tools: Photoshop
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