I am a 3D generalist with over ten years of experience in the visual effects industry. I pride myself on being a reliable team player and a good communicator, with strengths in modeling, texturing, animating, lighting, and rendering. Throughout my career, I have worked on a variety of television episodics, documentaries, and feature films, honing my skills in software like Maya, Arnold, V-Ray, Redshift, Substance Painter, Photoshop, and After Effects. I enjoy taking on diverse projects that challenge my abilities, from photo-realistic visualizations to stylized 3D environments and visual effects sequences. I’d love to learn more about how I could bring this energy to your team!

Keith Yakouboff

I am a 3D generalist with over ten years of experience in the visual effects industry. I pride myself on being a reliable team player and a good communicator, with strengths in modeling, texturing, animating, lighting, and rendering. Throughout my career, I have worked on a variety of television episodics, documentaries, and feature films, honing my skills in software like Maya, Arnold, V-Ray, Redshift, Substance Painter, Photoshop, and After Effects. I enjoy taking on diverse projects that challenge my abilities, from photo-realistic visualizations to stylized 3D environments and visual effects sequences. I’d love to learn more about how I could bring this energy to your team!

Available to hire

I am a 3D generalist with over ten years of experience in the visual effects industry.

I pride myself on being a reliable team player and a good communicator, with strengths in modeling, texturing, animating, lighting, and rendering.

Throughout my career, I have worked on a variety of television episodics, documentaries, and feature films, honing my skills in software like Maya, Arnold, V-Ray, Redshift, Substance Painter, Photoshop, and After Effects.

I enjoy taking on diverse projects that challenge my abilities, from photo-realistic visualizations to stylized 3D environments and visual effects sequences.

I’d love to learn more about how I could bring this energy to your team!

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Language

English
Fluent

Work Experience

Maya generalist and look-dev artist at CBS VFX
December 13, 2021 - May 12, 2023
• Delivered visual effects sequences for episodic television, contributing to final on-screen shot • Strengthened visual consistency through lighting and look development across multiple scenes • Supported shot completion by contributing modeling and animation within production timelines • Assisted compositors with slap-comping to ensure clean integration of rendered element
Lead Maya Artist at Innovelore / Velorean
October 7, 2019 - June 15, 2021
• Led creation of stylized and photo-real 3D environments and assets across multiple project types • Drove visual output across modeling, surfacing, animating, lighting, and rendering; some fluid dynamics as well • Integrated tracking and compositing workflows to ensure cohesive final visual output
Maya generalist at Flight 33
July 5, 2011 - September 14, 2018
• Produced high-quality stereoscopic and monoscopic visualizations for major broadcast documentary productions • Delivered full-pipeline contributions across modeling, animating, lighting, rendering, and slap-comping • Supported multifaceted visual sequences through dynamics work (fluids, particles, cloth) and tracking

Education

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Qualifications

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