Professional 2D artist and storyteller with a passion for creating compelling and vibrant worlds through narrative art. I have a keen eye for detail, color, and composition, and I love bringing projects to life with innovative ideas and lovable characters. I have experience working in the mediums of illustration, sequential / comic art, the written word and video game design. I enjoy learning and applying new tools and skills. Currently, I’m developing a 2D puzzle game using the GODOT engine while managing a private art business where I create custom artwork and narratives.

Sera C.B.

Professional 2D artist and storyteller with a passion for creating compelling and vibrant worlds through narrative art. I have a keen eye for detail, color, and composition, and I love bringing projects to life with innovative ideas and lovable characters. I have experience working in the mediums of illustration, sequential / comic art, the written word and video game design. I enjoy learning and applying new tools and skills. Currently, I’m developing a 2D puzzle game using the GODOT engine while managing a private art business where I create custom artwork and narratives.

Available to hire

Professional 2D artist and storyteller with a passion for creating compelling and vibrant worlds through narrative art.

I have a keen eye for detail, color, and composition, and I love bringing projects to life with innovative ideas and lovable characters. I have experience working in the mediums of illustration, sequential / comic art, the written word and video game design.

I enjoy learning and applying new tools and skills. Currently, I’m developing a 2D puzzle game using the GODOT engine while managing a private art business where I create custom artwork and narratives.

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Language

English
Fluent

Work Experience

Artist & Owner at Keitrz, Lebanon, OR, USA
January 1, 2020 - June 9, 2024
Self-founded and operated private business. Constructed illustrations, sketches and concepts for visualization and development, expanding world-building concepts with written copy. Created multiple standalone and long-form narratives including 'Lonely Hooves' using both written and visual mediums. Released two illustrated short stories under Kitty Treetz. Composed songs and remixes across various genres. Developed and actively work on 'Slime Forest', a 2D puzzle game within the GODOT engine. Maintained multiple portfolios showcasing diverse work capacities. Used social media for personal brand promotion and client engagement. Mentored emerging artists through constructive feedback. Provided custom artwork services to clients, ensuring alignment with their creative visions and satisfaction with final products. Developed and maintained client relationships resulting in repeat business and referrals. Managed financial tracking including income, expenses, and payroll processing.
Payroll Processing & Office Assistant at Integrated Mechanical, Inc., Albany, OR, USA
January 1, 2008 - January 1, 2024
Performed clerical duties such as filing, copying, mail distribution, data entry and report generation. Achieved high accuracy in data entry under strict deadlines and handled weekly payroll documentation ensuring timely and accurate employee payments. Improved office workflows by evaluating procedures and developing Excel aids. Maintained confidentiality of sensitive information. Supported executive staff with report, presentation, and meeting material preparation. Assisted with new employee onboarding and fostered positive communication within the workplace.

Education

Digital Imaging & Prepress Tech, Graphic Design at Linn-Benton Community College
September 1, 2006 - December 31, 2008
High School Diploma at Lebanon High School
September 1, 2001 - June 30, 2005

Qualifications

Add your qualifications or awards here.

Industry Experience

Computers & Electronics, Financial Services, Media & Entertainment
    uniE621 Oh Moon, My Master - Illustration
    weekly challenge art in an illustrative style illustrator
    uniE621 Game Over Hint Art 1
    pixelartist pixel illustration for game over screens to go with hint text based on player results.
    uniE621 Slime Girl Rising Sprite #1
    pixelartist 2Danimator work for Slime Forest of the first slime lady raising from goo blob to a complete monstergirl thing, plus the final spring-up animation that plays once her formation is complete.
    uniE621 Slime Witch - Stage 1 neutral sprite
    pixelartist work for Slime Forest narrative scene sprites.
    uniE621 Slime Girl Designs
    characterdesigner conceptartist work for Slime Forest's titular mascots and gameplay focus, the three slime girls, in their fully evolved forms. This would serve as reference for the character sprites in-game.
    uniE621 Slime Witch Concept
    characterdesigner work on the player's guide for Slime Forest, including her various stages of growth / evolution.