Available to hire
Hi, I’m Khaled Alabdallah, a senior Unity game developer with 10+ years of experience delivering mobile, PC, and WebGL titles. I specialize in real-time multiplayer, live ops, and backend integrations, building scalable gameplay systems, live services, and tokenized economies for millions of players. I’ve led cross-functional teams, designed core gameplay and backend architectures, and delivered hybrid casual to mid-core experiences across platforms. I’m passionate about crafting delightful player experiences and bridging gameplay with strong technical foundations.
Skills
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Language
Arabic
Fluent
English
Advanced
Work Experience
Senior Unity Developer (Big Wave - FireByte) at Big Wave - FireByte
January 1, 2024 - June 5, 2024Developed backend and gameplay for hybrid-casual and mid-core games on Android, IOS, and Steam platforms. Implemented group, team, and clan systems including chat and invites. Engineered real-time online synchronization using Photon and Mirror PlayFab. Built and optimized core game mechanics such as 3D physics in Unity Engine. Designed smart AI bots to improve player engagement in strategy games. Experienced in Web3 game development with integration of blockchain technology including smart contracts for ERC20 and ERC721 tokens and multiplayer features using Photon and PlayFab services.
Senior Unity Developer (Firebyte Games) at Firebyte Games
January 1, 2021 - December 31, 2023Developed backend and frontend systems for hyper-casual, casual, and mid-core games. Created group, team, and clan systems with chat and invite functionality. Designed server solutions with Microsoft PlayFab API and built scalable backends with Azure Functions. Created multiplayer systems with Mirror and PlayFab including matchmaking, and real-time online synchronization with Photon. Developed strategic multiplayer gameplay features and intelligent AI bots to enhance engagement. Engineered game tools and optimized 3D physics and core mechanics in Unity.
Senior Unity Developer at(Alfucode)–TeamLeader at Alfucode
January 1, 2019 - May 1, 2021Led game development using Unity Engine focusing on gameplay and backend integrations. Managed server infrastructure using Amazon AWS including EC2, S3, and DynamoDB. Developed server-side solutions with PlayFab API for player data management and persistence. Implemented dedicated Windows/Linux servers with ASP.NET Core and integrated SQL/NoSQL databases. Developed friend systems and group/team challenges using sockets and multithreading. Created user interfaces and animation using DoTween. Designed SDKs supporting mission progressions, level systems, gating, and rewards.
Senior Unity Game Developer at (Sifor) at Sifor
January 1, 2021 - January 1, 2022Backend developer for Metaverse project HIVRS and hyper casual game development.
CEO at (kingvoo) at kingvoo
January 1, 2023 - June 5, 2024Developed strategy game "Age of Clan" and racing multiplayer car game "Traffic Racer."
Senior Unity Game Developer at (Block Party Labs) at Block Party Labs
April 1, 2022 - August 1, 2022Backend developer for DoubleJump project and multiplayer in-game developer.
Unity Game Developer at (Wolves Interactive) at Wolves Interactive
June 1, 2016 - January 1, 2019Game developer working on cross-platform games for iOS, Android, and Windows. Programming with OOP principles, UI development, SDK Game.Network, Client-Server development, and game animation. Contributed to development of Traffic Tour, Motor Bike Game, and RacingGo.
Senior Unity Game Developer at (Kuwaitar) at Kuwaitar
January 1, 2022 - January 1, 2023Backend developer using asp.net core and developer of Augmented Reality applications using Vuforia.
Senior Unity Game Developer at Wolves Interactive
January 6, 2016 - January 1, 2019Game developer at Wolves Interactive, contributing to Traffic Tour, Motor Bike game and Racing Go; worked on backend integration and Unity-based gameplay.
Senior Unity Developer at Alfucode
January 1, 2019 - January 1, 2021Team Leader, developed games with Unity, designed and managed server infrastructure on AWS, integrated PlayFab, Photon for real-time multiplayer; built friend systems and group features.
Senior Unity Developer at Firebyte Games
January 1, 2021 - January 1, 2023Developed hyper-casual and casual games, integrated Web3 features and blockchain economies; multiplayer using Photon/PlayFab; backend using PlayFab and Azure Functions.
Senior Unity Game Developer at Sifor
January 1, 2021 - January 1, 2022Backend developer for Metaverse project HIVRS; hybrid-hype casual game development.
Senior Unity Developer at Kuwaitar
January 1, 2022 - January 1, 2023Backend developer with ASP.NET Core, AR (Vuforia); Web API and database integrations; Unity AR development for Android/iOS.
Senior Unity Game Developer at Block Party Labs
April 1, 2022 - August 1, 2022Backend project Double Jump; multiplayer in-game development with sockets and multithreading; real-time synchronization.
CEO at Kingvoo
January 1, 2023 - PresentPart-time CEO; strategic game development (Age of Clan) and Racing Multiplayer Car game Traffic Racer; leadership and product direction.
Senior Unity Developer at Hyperup Lab
January 1, 2025 - January 6, 2025Developed backend and gameplay for hybrid casual and mid-core games. Implemented group, team and clan systems, chat, invites, and real-time synchronization using Photon, Mirror, and PlayFab.
Senior Unity Developer at Big Wave
January 1, 2024 - January 1, 2025Developed backend and gameplay for hybrid casual games; implemented group/team/clan systems, chat and clan management, and real-time multiplayer synchronization using Photon/Mirror and PlayFab.
Senior Unity Developer at Go Games
June 1, 2025 - PresentDeveloped backend and gameplay for hybrid games; worked on Beads Out (Voodoo publisher).
Senior Unity Developer (Team Leader) at Alfucode
January 1, 2019 - May 1, 2021Developed games using Unity Engine, focusing on gameplay and backend integrations; designed and managed server infrastructure on AWS (EC2, S3, DynamoDB, RAD); built server-side solutions with PlayFab API; created dedicated servers (Windows/Linux) with ASP.NET Core; implemented real-time synchronization with Photon; built friend systems and group/team challenge features; developed UIs and animations with DoTween.
Unity Game Developer at Wolves Interactive
January 6, 2016 - January 1, 2019Game development for iOS/Android/Windows; OOP; UI; SDK; Network; Client-Server; Animation; Unity-based projects including Traffic Tour, Motor Bike, Racing Go.
Senior Unity Game Developer at Kuwaitar
January 1, 2022 - January 1, 2023Backend developer with ASP.NET Core; Augmented Reality (Vuforia) development; Web API & Websites & Databases; blockchain/web3 related work.
Mid Unity Developer at Wolves Interactive
January 1, 2016 - December 1, 2018Developed and shipped mobile racing titles; implemented client-server and networking features, live ops components, and online gameplay systems.
Senior Unity Developer – Team Leader at Alfucode
January 1, 2019 - December 1, 2020Led development of social and multiplayer features, real-time multiplayer synchronization, and backend integrations.
Senior Unity Developer at Big Wave
January 1, 2014 - December 1, 2024Led multiplayer and online features; built server architectures on AWS; implemented live ops, monetization, and backend services for multiple idle/idle-tycoon titles (Train Idle, Marina Idle, etc.).
Education
Information System Engineering at Syria Virtual University
January 1, 2013 - December 31, 2013General Secondary School Certificate at General Secondary School
January 1, 2000 - December 31, 2000Information System Engineering at CSN University: Syria virtual university
January 1, 2013 - January 12, 2026General Secondary School Certificate at General Secondary School
January 11, 2030 - January 12, 2026Information System Engineering at CSN University: Syria virtual university
January 1, 2013 - January 19, 2026Bachelor of Information Systems Engineering at Syrian Virtual University (SVU)
January 1, 2022 - December 1, 2022Qualifications
Information System Engineering Certificate
January 1, 2013 - December 31, 2013Information System Engineering
January 1, 2013 - January 12, 2026General Secondary School Certificate
January 11, 2030 - January 19, 2026Information System Engineering Language Certification (Arabic-English)
January 11, 2030 - January 19, 2026Information System Engineering Certification
January 11, 2030 - January 19, 2026Augmented Reality (Vuforia) Certification
January 11, 2030 - January 19, 2026Web API & Databases Certification (ASP.NET, SQL, NoSQL)
January 11, 2030 - January 19, 2026Bachelor of Information Systems Engineering
January 1, 2022 - December 1, 2022Industry Experience
Gaming, Software & Internet, Media & Entertainment, Professional Services
Skills
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