I’m 2D Concept Artist with 10+ years of experience in game industry. Ex-Playrix (one of the top 3 mobile gaming companies in the world).
For the last 3.5 years I’ve created a lot of different kind of graphics (merge chips,backgrounds, isometric assets, illustrations, UI elements, etc.) for 10+ successful merge and other events for Homescapes game. I was contribute in every stage of graphic producing (from idea to final render, mostly concept art) and also
implemented using of AI tools in every stage of my work pipelines, that reduced art production time by at least 50%. I work in different styles (casual, hyper-casual, isometric, semi-realism) and my art always meet project and studio standards.
Besides I’m experienced in another games genres, such as Action-Adventure, VR (as an concept artist) and HOPA (from Art Lead in a team of 8 artists to Art Director, that gave me understanding of all game production processes, stages and pipelines).
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