I'm a 3D artist, educated in the United States, and born and raised in South Korea. My educational backgrounds include game development, fine arts, sculpture, and installation. I worked as a 3D artist for 2 years in South Korea. During my MFA, I also participated in internships at Turn 10 Studios and Infinity Ward. I created a number of main characters and hero assets for the games, advertisements, K-dramas and virtual reality projects both in the US and Korea. I also participated in shipping two AAA games: Forza Motorsport 2023 and Call of Duty: MW3. I mainly use Maya, ZBrush, Blender, Substance Painter, Designer, etc. And now, I keep acquiring Unreal Engine 5. I'm an enthusiastic 3D artist. I always enjoy and am eager to learn new programs that I haven't used before to make a 'wow moment' with well-made scenes.

Kijoo Kim

I'm a 3D artist, educated in the United States, and born and raised in South Korea. My educational backgrounds include game development, fine arts, sculpture, and installation. I worked as a 3D artist for 2 years in South Korea. During my MFA, I also participated in internships at Turn 10 Studios and Infinity Ward. I created a number of main characters and hero assets for the games, advertisements, K-dramas and virtual reality projects both in the US and Korea. I also participated in shipping two AAA games: Forza Motorsport 2023 and Call of Duty: MW3. I mainly use Maya, ZBrush, Blender, Substance Painter, Designer, etc. And now, I keep acquiring Unreal Engine 5. I'm an enthusiastic 3D artist. I always enjoy and am eager to learn new programs that I haven't used before to make a 'wow moment' with well-made scenes.

Available to hire

I’m a 3D artist, educated in the United States, and born and raised in South Korea. My educational backgrounds include game development, fine arts, sculpture, and installation.

I worked as a 3D artist for 2 years in South Korea. During my MFA, I also participated in internships at Turn 10 Studios and Infinity Ward. I created a number of main characters and hero assets for the games, advertisements, K-dramas and virtual reality projects both in the US and Korea. I also participated in shipping two AAA games: Forza Motorsport 2023 and Call of Duty: MW3.

I mainly use Maya, ZBrush, Blender, Substance Painter, Designer, etc. And now, I keep acquiring Unreal Engine 5.

I’m an enthusiastic 3D artist. I always enjoy and am eager to learn new programs that I haven’t used before to make a ‘wow moment’ with well-made scenes.

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Language

English
Fluent
Korean
Fluent

Work Experience

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Education

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Industry Experience

Gaming, Computers & Electronics, Media & Entertainment