Hi, I’m Hong suk Kim, a concept artist and designer based in Vancouver. I create immersive 2D environments and character concepts, as well as UI elements, loading screens, and promotional visuals for mobile and animation projects. I enjoy collaborating across 2D and 3D production pipelines and have hands-on experience with Blender, SketchUp, and Unreal Engine 4.
I love interpreting scripts and turning ideas into clear concept art, model sheets, and color explorations. I’ve contributed to Mythic Heroes, Cleopatra in Space, Captain Underpants, and other productions at studios like DreamWorks, Netflix’s Titmouse, Atomic Cartoons, and Spin Master, delivering assets for a range of media and entertainment projects.
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