Kinman Chan

Available to hire

Concept artist, illustrator, and storyboard artist focused on helping teams explore ideas, communicate narrative, and establish visual direction through visual development and design.

About

Concept artist, illustrator, and storyboard artist focused on helping teams explore ideas, communicate narrative, and establish visual direction through visual development and design. My work spans film, games, animation, publishing, and new IP development, supporting projects from early concepts through final presentation.

See more work at kincept.co

  • Joined October 2025

Industry experience

  • Media & Entertainment
  • Gaming
  • Professional Services
  • Education

Projects · 6

Concept art created for Rogue One: A Star Wars Story during visual development at ILM and Lucasfilm. Work included character exploration and narrative-driven design studies supporting the broader creative development of the film. conceptart starwars characterdesign filmproduction illustration scifi

  • Concept Artist

Promotional key art created for Dark Souls: Prepare to Die Edition (Namco Bandai). Official fantasy illustration developed for marketing and promotional use, featuring creature design, atmospheric worldbuilding, and cinematic composition to capture the scale, mystery, and danger of the Dark Souls universe. conceptart illustrator keyart fantasy characterdesign

  • Concept Artist
  • Illustrator

Character concept art created for Emergence, an original sci-fi universe developed by David S. Goyer under Story Protocol. Working under Art Director Dermot Power, I contributed character explorations and design development that helped establish the visual language and worldbuilding of the setting. conceptart characterdesign scifi illustration gamedev darkfantasy

  • Concept Artist

Sequential artwork and trailer storyboard created for Lumi White, an original IP developed at Stela Comics. This piece explores character progression, mood, and emotional pacing through cinematic composition, visual continuity, and narrative flow within a single image sequence. conceptart illustrator storyboard sequentialart characterdesign

  • Concept Artist
  • Illustrator

Environment and key art illustration created for War Dragons at Pocket Gems. The image combines multiple dragon species, rider characters, and environmental storytelling elements into a large-scale arena scene developed for production and marketing use. conceptart gamedesign illustrator environment fantasy

  • Concept Artist

Personal illustration featuring the hero roster of Street Fighter II in a cinematic ensemble composition. Created as a study in character staging, visual hierarchy, and group storytelling while celebrating one of gaming's most iconic fighting game casts. illustration fanart characterdesign streetfighter digitalart conceptart

  • Concept Artist
  • Illustrator

Work experience· 8 roles

Concept Artist (Senior Level) · Story ProtocolDec 2022 – Dec 2024 · 2 yrs 1 mo

Created cinematic keyframes, storyboards, character designs, and marketing imagery for Emergence Universe, created by David S. Goyer. Supported worldbuilding, narrative development, and visual storytelling across a growing transmedia IP.

Concept Art Mentor · CG SpectrumJan 2022 – Present · 4 yrs 11 mos

Mentor emerging artists in concept art, visual storytelling, character design, and environment design. Provide portfolio development, industry guidance, and personalized feedback for students pursuing careers in games, film, and animation.

Lead Concept Artist · The Walt Disney CompanyDec 2021 – Dec 2023 · 2 yrs 1 mo

Led concept design efforts across multiple Disney and Pixar initiatives. Directed visual development, mentored artists, and collaborated with producers, art directors, and external partners to maintain creative quality and brand alignment.

Senior Concept Artist · Ubisoft San FranciscoJan 2021 – Dec 2022 · 2 yrs
Concept Designer · Weta Digital / Weta FXJan 2021 – Dec 2024 · 4 yrs
Senior Concept Artist / Art Director · Pocket GemsJan 2015 – Dec 2018 · 4 yrs
Concept Artist · Industrial Light & Magic (Lucasfilm)Jan 2014 – Dec 2014 · 1 yr
Freelance Concept Artist & Illustrator · Kincept Co. LLCJan 2005 – Present · 21 yrs 11 mos

Education

Bachelor of Arts (B.A.), Illustration · Art Center College of Design1998 – 2003

Completed a Bachelor of Arts in Illustration with studies focused on drawing, design, visual storytelling, entertainment art, and communication through imagery.

Certifications and awards

ADG Award Nominee2016

Nominated for Excellence in Production Design for contributions to Rogue One: A Star Wars Story.

CGHub Master Artist Recognition2011

Selected by CGHub staff for excellence in concept art, design, and illustration.

Published Artist2012 – 2017

Artwork featured in The Art of Rogue One, Star Wars Art: Concept, ImagineFX, Magic CG Magazine, and other industry publications.

Hire Kinman Chan today

Post a job and invite Kinman, or contact them directly. No hidden commission.

Post a job