James King

ProAvailable to hire

I'm James King, a Senior Unity & C Game Developer with 10+ years of Unity experience and 20+ years in interactive software development.

About

I’m James King, a Senior Unity & C# Game Developer with 10+ years of Unity experience and 20+ years in interactive software development. I specialize in gameplay systems, XR/VR, multiplayer architecture, tooling, and performance-focused development for Unity-based apps and games.

I’m a proven developer with shipped products across Quest, PC, WebGL, and mobile, combining robust software architecture (SOLID, modular) with hands-on gameplay and interaction design. I excel at building scalable pipelines, data-driven tooling, and collaborating with external teams to deliver high-quality XR and immersive experiences.

  • 12 years' experience
  • Joined April 2026

Industry experience

  • Gaming
  • Media & Entertainment
  • Software & Internet
  • Professional Services
  • Education

Work experience· 7 roles

Lead Architect / Developer · Aemulus XRNov 2024 – Dec 2025 · 1 yr 2 mos

Led architecture and development of a standalone XR training application for Meta Quest 3; implemented real-time patient simulation workflows using MetaHuman; designed structured data output and PDF reporting for training analytics; coordinated work from external development teams; owned technical roadmap, build pipelines, and delivery quality.

Solo Developer · Independent Project (Space-themed science kiosk)Sep 2024 – Jan 2025 · 5 mos

Independent development of a large-scale interactive science installation in Unreal 5; built a planet simulation and creation tool with science-based parameters; implemented fully data-driven configuration using CSV-based authoring; synchronized three real-time video outputs (touchscreen UI, projected globe, HD display).

XR Delivery / Development Manager (Unity) · Sogeti / Procter & GambleJan 2023 – Jan 2024 · 1 yr 1 mo

Managed a Unity XR development team of 4 developers; delivered 3 multiplayer Meta Quest Unity experiences in under 2 months; refactored and standardized Unity application templates for reuse; architected modular Unity/Android app frameworks; built rapid prototypes and demos; documented coding standards and workflows to improve velocity and maintainability.

Mobile XR Developer II (Unity) · Manifest / American Electric PowerJan 2020 – Jan 2023 · 3 yrs 1 mo
Principal Developer · On Innovations (Contract / Remote) – UnityJan 2018 – Jan 2019 · 1 yr 1 mo
CoFounder / Technical Director (Unreal) · Lunar Lunchbox LLCJan 2016 – Present · 10 yrs 11 mos
Software Developer · JPMorgan ChaseJan 2014 – Jan 2020 · 6 yrs 1 mo

Education

BFA · Columbus College of Art and Design2030 – 2026

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