Available to hire
I’m a creative XR/Game Developer with a Master’s in Digital Media Arts & Engineering and a CS background. I specialize in Unreal Engine and Unity, and I love building immersive experiences, game mechanics, and interactive simulations. I thrive on turning ideas into polished prototypes and scalable systems.
Currently pursuing opportunities that encourage collaboration, experimentation, and innovative problem-solving in game development, XR, or digital media production. My work on digital twins for LSU and NASA has sharpened my ability to translate real-world references into believable virtual environments and responsive gameplay.
Skills
Experience Level
Expert
Expert
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Expert
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Expert
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Expert
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Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
Javanese
Advanced
Work Experience
Graduate Assistant at LSU Digital Twin Project
May 1, 2025 - May 1, 2025Developed a digital twin of LSU’s Engineering facility using Unreal Engine; Implemented room collision volumes for accurate player feedback and navigation; Collaborated with developers and captured real-world references for fidelity
Graduate Assistant – LSU Digital Twin Project at LSU Digital Twin Project
March 1, 2025 - PresentDeveloped a digital twin of LSU’s Engineering facility using Unreal Engine; Implemented room collision volumes for accurate player feedback and navigation; Collaborated with developers and captured real-world references for fidelity
Graduate Assistant – NASA Digital Twin Project (LSU & Sev1Tech) at NASA Digital Twin Project (LSU & Sev1Tech)
November 1, 2024 - October 13, 2025Helped build an interactive digital twin of the NASA Michoud Assembly Facility; Focused on game mechanics and asset manipulation in Unreal Engine; Worked closely with a team to meet project deliverables and timelines
Intern – XR Lab, LSU DMAES at LSU DMAE XR Lab
August 1, 2024 - October 13, 2025Contributed to the development of “Keepsake,” a 2D side-scroller platform game; Designed levels, blueprints, UI, lighting, and game art using Unreal Engine; Gained hands-on experience with game mechanics and design iteration
Education
M.S, Digital Media Arts & Engineering at Louisiana State University, Baton Rouge
January 1, 2023 - May 31, 2025B.S, Computer Science at Louisiana State University, Baton Rouge
January 1, 2019 - December 31, 2022Credits Earned at River Parishes Community College
January 1, 2018 - December 31, 2019M.S. Digital Media Arts & Engineering at Louisiana State University
January 11, 2030 - May 1, 2025B.S. Computer Science at Louisiana State University
January 11, 2030 - May 1, 2022College Coursework at River Parishes Community College
January 1, 2018 - January 1, 2019M.S. Digital Media Arts & Engineering at Louisiana State University
January 11, 2030 - May 1, 2025B.S. Computer Science at Louisiana State University
January 11, 2030 - May 1, 2022Qualifications
Phi Theta Kappa Honor Society
January 11, 2030 - October 13, 2025Beta Club
January 11, 2030 - October 13, 2025Industry Experience
Gaming, Media & Entertainment, Software & Internet, Education, Professional Services
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
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Expert
Expert
Expert
Expert
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Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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