I specialize in 3D animation and modeling, with a strong interest in texturing. Over the years, I’ve developed a diverse skill set, growing in various applications and techniques. I constantly challenge myself to learn something new with each project, aiming to grow professionally and contribute to a wide range of future projects. I value constructive feedback from team members, as it helps refine my work. My passion for creating high-quality artworks drives me to consistently deliver the best results on every project.
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Experience Level
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Work Experience
Education
Qualifications
- Rigged, weight painted, and animated the player character and enemies, creating animations that have weight and bounce to them.
- Modeled environmental assets and boss with a low poly count.
- UV’ed, and Textured assets for the environment using a custom brush, helping environments feel painted.
- Implemented models into Prefabs as well as creating Materials for models using textures.
- Created LODs for tree models, helping to optimize game performance.
Aug 2023 - July 2024
Portfolio Page: https://www.twine.net/signin
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