Available to hire
With 5+ years of experience and a B.S. in Games from the University of Utah’s EAE program (2025), I specialize in Unreal Engine across programming, level and game design, and technical art. Starting at age 12 I started building Source engine levels, which grew into modding across multiple games, writing my own OpenGL graphics renderer, and prototyping in Unity.
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Language
English
Fluent
Korean
Advanced
Work Experience
Game Producer at METACONSTRUCT team
May 1, 2025 - PresentEducation
B.Arch & Planning in Games at University of Utah
August 25, 2022 - December 20, 2025Bachelor of Architecture & Planning at University of Utah
January 11, 2030 - January 1, 2025Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment, Education
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