KIRILL KAZANOV

Available to hire

Technical Sound Designer with 2+ years of dedicated game-audio experience and 18+ years of professional audio production and technical project management.

About

Technical Sound Designer with 2+ years of dedicated game-audio experience and 18+ years of professional audio production and technical project management. Specialized in runtime procedural audio systems, Unity/Unreal audio integration, and custom C# tooling, with a strong ability to bridge creative intent and engineering execution.

Author of an open-source Unity plugin (Fibonacci Acoustic Scanner Pro) for physics-based real-time acoustic simulation. Builds end-to-end audio pipelines—implementation, optimization, QA, tooling, and AI-assisted voice/dubbing workflows—to deliver adaptive, performant, and high-fidelity audio across interactive projects.

  • Joined January 2025

Languages

  • EnglishIntermediate
  • RussianFluent

Industry experience

  • Gaming
  • Media & Entertainment
  • Computers & Electronics
  • Education
  • Professional Services

Projects · 1

Work experience

Sound Designer / Technical Sound Designer · Next Genium (Dungeon Dominator · 14: Overmind on Steam)Jan 2024 – Present · 2 yrs 11 mos

Handled full audio implementation in Unity with FMOD Studio: emitter setup, reverb zones, and state-driven audio logic. Designed and integrated adaptive music systems using RTPC-driven SFX pipelines. Created original SFX and scores shaping each project’s sonic identity. Developed and automated an AI TTS-based character dialogue voiceover pipeline (ElevenLabs), including scripting, post-processing, and engine-level integration for 30+ unique characters.

Sound Engineer · BuzzyLick Recording StudioOct 2016 – Dec 2023 · 7 yrs 3 mos

Advanced synthesis for cinematic and NFT projects, including composition, mixing, and mastering across multiple genres. Led the audio department and managed turnkey projects from concept to final delivery.

Technical Project Manager (Electrical & Low-Voltage Systems)Jan 2013 – Jan 2016 · 3 yrs 1 mo

Founded and ran own engineering company. Led end-to-end project delivery: budgeting, system design, and resource allocation for complex hardware workflows with a disciplined engineering management approach.

Education· 5

Interactive Sound & Audio Engines (2024) Professional Certificate · XSSR Academy2016
Interactive Sound & Audio Engines · Professional Cert. · XSSR Academy2024
Electrical Engineering (Level 4) · SPbPU2013 – 2014
PR & Political Technologies · SPbPU2008 – 2013

Certifications and awards

Sound Design & Engineering · Vocational Training2016
XSSR Academy · Interactive Sound & Audio Engines · Professional Cert.2024 – 2026

Hire KIRILL KAZANOV today

Post a job and invite KIRILL, or contact them directly. No hidden commission.

Post a job