I am a seasoned game designer with over two decades of experience and a passion for crafting exceptional gaming experiences. Skilled in game play mechanics, documentation, storyboards, game play R&D and team collaboration. I also have an extensive background in using analytics to develop award winning mobile/social game play features. I began working as a cartoonist and 2d animator and have illustrated books and websites.
Experience Level
Work Experience
Education
Qualifications
Industry Experience
Worked on Close Combat First to Fight as a designer. I created several of the levels (paper design to final game level), basic game play passes for several of the levels and sound passes for the entire game. Designed and set up the sound and effects.
Worked closely with the art staff to get a good visual feel and exciting playability for each level.
Worked with scripting and was also responsible for documentation of level designs.
I worked with the sound engineer and the sound team to develop tools and philosophy for the sound on our current game and future games to come.
I was required to storyboard the game play needs for the development team on Six Days in Fallujah. These storyboards emphasize special effects, AI, environmental game play needs.
Designed monetization, active user engagement, retention game play features for Jackpot Party Casino.
Created design backlog, 6 months in advance
Trained junior designers
Worked with analysts, taking their data and creating needle moving game play features.
My team broke company profit records several times on Jackpot Party
Designed, illustrated, and created scene for 10 characters
Designed UI framework.
Created Game UI artwork
Worked remotely with a development team based in London
Character Design, Pet Design, Augment Design, and Feature Design
Character Concept Art, Pet Concept Art, Augment (pet accessories) Concept Art, UI Art, and Feature Concept Art.
Game Play Documentation and Visual Aids
Designed the battle mechanics
Designed the pet care game play mechanics
Marketing Materials
Card 2D Visual Design
2D Illustrator (Card Design and Illustration)
game play storyboards
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