ElectronicArts/Visceral_DeadSpace 2
Marco Litya
Published
0
Worked on Dead Space 2, a critically acclaimed AAA survival-horror title known for its oppressive atmosphere, biomechanical enemy design, and cinematic sci-fi world-building, integrating concept art directly into the design pipeline, guiding visual direction through critique and iteration, and leveraging advanced 2D/3D workflows (Photoshop, anatomy, Maya, ZBrush, Substance Painter) to deliver high-fidelity, production-ready character designs that reinforced the franchise’s iconic visual identity.