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Hello! I'm Kyle Rif, a Unreal Engine Operator and Real-Time Pipeline Artist with 5+ years of real-time VFX, LED volume operations, and on-set playback.

About

Hello! I’m Kyle Rif, a Unreal Engine Operator and Real-Time Pipeline Artist with 5+ years of real-time VFX, LED volume operations, and on-set playback. I thrive under pressure, bridging creative and tech teams to deliver photoreal environments and seamless playback on set. I enjoy collaborating with directors and DPs to align lighting, composition, and visual fidelity, and I stay hands-on with tools like Unreal Engine, Blender, and the Adobe suite.

I excel at translating creative concepts into real-time content, building scalable pipelines, and troubleshooting on-set technical challenges to keep productions moving smoothly.

  • 4 years' experience
  • Joined November 2025

Industry experience

  • Media & Entertainment
  • Software & Internet
  • Professional Services

Work experience· 5 roles

Virtual Production Artist – Unreal Engine Operator · Wonder Project & Amazon StudiosJan 2025 – Jan 2025 · 1 mo

Operated Unreal Engine 5.5 on LED volume stage for international production in Greece; Integrated drone footage with virtual environments, matching angles, lighting, and atmosphere; Delivered photorealistic 3D scenes that enhanced scale without costly location shoots; Managed live playback, scene syncing, and camera tracking integration on set; Collaborated with DP and art team to align lighting, composition, and visual fidelity; Troubleshot real-time technical issues to maintain production continuity.

Virtual Production Artist – Unreal Engine Operator · Wonder Project & Amazon Studios House Of David – ProductionJan 2025 – Jan 2025 · 1 mo

Operated Unreal Engine 5.5 on LED volume stage for an international production in Greece; integrated drone footage with virtual environments, matching angles, lighting, and atmosphere; delivered photorealistic 3D scenes to enhance scale without location shoots; managed live playback, scene syncing, and camera tracking on set; collaborated with DP and art team to maintain lighting and visual fidelity; troubleshot real-time technical issues to maintain production continuity.

Freelance Unreal Engine Artist · Fourthcrown StudiosDec 2021 – Dec 2021 · 1 mo

Delivered real-time workflows, asset preparation, and on-set playback support for client projects; collaborated with directors and production teams to ensure visual fidelity.

Unreal Engine Operator & Visual Effects Artist · Fourthcrown StudiosSep 2021 – Nov 2025 · 4 yrs 3 mos
Worship Director · Better Life ChurchMar 2019 – Mar 2019 · 1 mo

Education

B.A. · Morehead State University2030 – 2025
B.A. · Morehead State University2030 – 2025

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