I'm a multidisciplinary motion designer and creative technologist with 12+ years delivering cinematic 3D, real-time visuals, and AI-augmented content for brands, agencies, and cultural institutions. I’ve completed 100+ freelance projects with consistent on-time delivery, building a track record across motion graphics, 3D artistry, and interactive installations. I’ve collaborated with Netflix, Paramount+, MUTEK, and iHeart Radio productions, shaping immersive experiences and compelling visuals. I love blending art and technology. I actively integrate emerging AI tools (Midjourney, Runway ML, ComfyUI, Stable Diffusion) into production workflows to accelerate concepting and output, while maintaining a clear creative direction and strong client collaboration.

Laine Butler

I'm a multidisciplinary motion designer and creative technologist with 12+ years delivering cinematic 3D, real-time visuals, and AI-augmented content for brands, agencies, and cultural institutions. I’ve completed 100+ freelance projects with consistent on-time delivery, building a track record across motion graphics, 3D artistry, and interactive installations. I’ve collaborated with Netflix, Paramount+, MUTEK, and iHeart Radio productions, shaping immersive experiences and compelling visuals. I love blending art and technology. I actively integrate emerging AI tools (Midjourney, Runway ML, ComfyUI, Stable Diffusion) into production workflows to accelerate concepting and output, while maintaining a clear creative direction and strong client collaboration.

Available to hire

I’m a multidisciplinary motion designer and creative technologist with 12+ years delivering cinematic 3D, real-time visuals, and AI-augmented content for brands, agencies, and cultural institutions. I’ve completed 100+ freelance projects with consistent on-time delivery, building a track record across motion graphics, 3D artistry, and interactive installations. I’ve collaborated with Netflix, Paramount+, MUTEK, and iHeart Radio productions, shaping immersive experiences and compelling visuals.

I love blending art and technology. I actively integrate emerging AI tools (Midjourney, Runway ML, ComfyUI, Stable Diffusion) into production workflows to accelerate concepting and output, while maintaining a clear creative direction and strong client collaboration.

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Work Experience

Senior Motion Designer, 3D Artist & Creative Technologist at Freelance (Self-employed)
May 1, 2022 - Present
Delivered 100+ projects across motion graphics, 3D animation, compositing, and interactive installations with 1–4 week turnarounds; maintained a portfolio of 5 consistent retainer clients.
UX/UI Motion Designer at Sprung Studios
July 1, 2021 - May 1, 2022
Collaborated with video game studios and art directors to design and deliver motion assets optimized for game engines under NDA. Enhanced user experiences by integrating animation principles into UI/UX workflows, improving interaction feedback and visual polish.
Digital Compositing Supervisor / Artist at Titmouse Animation
April 1, 2017 - July 1, 2021
Supervised a team of 12 compositors on major productions including The Harper House for Paramount+, delivering 1,000+ shots on schedule and under budget; contributed compositing credits for Netflix/Star Trek: Lower Decks, Teen Titans Go! To the Movies, Captain Underpants, Q-Force, Cleopatra in Space, Home.
Co-Founder & Board Treasurer at Chapel Sound Arts Foundation
January 1, 2017 - Present
Co-founded a non-profit arts foundation supporting emerging and equity-seeking artists through programming, grants, and community events; organized technical workshops in TouchDesigner and modular synthesis; facilitated recruitment of national and international artists.
Senior Motion Designer, 3D Artist & Creative Technologist at Freelance / Self-Employed
May 1, 2022 - Present
Delivered 100+ projects across motion graphics, 3D animation, compositing, and interactive installations with 1–4 week turnarounds; maintained a portfolio of 5 consistent retainer clients. Created social content, explainer videos, and Lottie animations for UI/UX integration; produced architectural 3D renders for large activations; directed animations for LED displays in immersive environments. Integrated AI tools (Midjourney, Runway ML, ComfyUI, Stable Diffusion) into production pipelines to accelerate concepting and output.
Digital Composite Supervisor / Artist at Titmouse Animation
April 1, 2017 - July 31, 2021
Supervised a team of 12 compositors on the Paramount+ series The Harper House, delivering 1,000+ shots on schedule and under budget. Composited assets for major productions including Star Trek: Lower Decks, Teen Titans Go! To the Movies, Captain Underpants, Q-Force, Cleopatra in Space, and Home. Established compositing standards and quality-control processes to improve efficiency and reduce revision cycles.

Education

Certificate at Berklee College of Music
January 1, 2012 - January 1, 2012
Certificate at Art Institute of Vancouver
January 1, 2010 - January 1, 2010
Certificate at Berklee College of Music
January 1, 2012 - February 13, 2026
Certificate at Art Institute of Vancouver
January 1, 2010 - February 13, 2026

Qualifications

Cymatiques III — A/V Performance
January 1, 2025 - February 13, 2026
Visual & Technical Artist
January 1, 2023 - February 13, 2026
Visual Artist & Composer
January 1, 2024 - February 13, 2026
Visual Artist & Motion Designer
January 1, 2024 - February 13, 2026
Live A/V Performance
January 1, 2018 - February 13, 2026
Visual Artist
January 1, 2017 - February 13, 2026
Visual Artist
January 1, 2016 - February 13, 2026

Industry Experience

Media & Entertainment, Software & Internet, Professional Services, Gaming