Available to hire
I am a passionate Senior 2D Animator with over 8 years of experience in game development and mobile gaming. My focus is on Spine 2D and Toon Boom Harmony, where I excel in creating captivating animations and optimizing workflows. I also have a strong background in indie film directing and screenwriting, bringing a unique storytelling perspective to my work. I thrive on collaboration with teams to bring ideas to life and mentor junior animators along the way.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Language
English
Fluent
Ukrainian
Fluent
Polish
Beginner
Dutch
Beginner
Work Experience
Spine 2D Animator at DiJust Development
September 1, 2025 - October 23, 2025Focused on Spine 2D animation for slot games, composited gameplay previews for internal and client use. Directed UI/gameplay motion and built reusable Spine 2D rigs and After Effects VFX sequences, collaborating with design and development teams for seamless integration.
Spine 2D Animator at Bragg
June 1, 2024 - October 23, 2025Delivered production-ready Spine 2D animations for slot titles and composed gameplay previews for internal usage. Contributed fresh game ideas and gameplay concepts.
Lead Spine 2D Animator at 28software
August 1, 2023 - October 23, 2025Directed isometric scape animations and hidden object style animations in Spine 2D and Unity for puzzle games, produced UI animations, trained junior animators, and standardized rigging/pipeline practices.
2D Animator at Neron Games
July 1, 2018 - October 23, 2025Produced 2D animations for Unity-based game development using Spine 2D and Dragonbones, focusing on gameplay loops and interactive assets.
Head of Cutout Animation Dept. at Chervoniy Sobaka Animation Studio
March 1, 2020 - October 23, 2025Founded and led a Toon Boom Harmony animation team for animated feature films and delivered cutout animation.
Spine 2D Animator at DiJust Development
September 1, 2025 - October 23, 2025Worked on Spine 2D animation for slot games, composited gameplay previews for internal and client use, and directed UI/gameplay motion.
Spine 2D Animator at Bragg
June 1, 2024 - October 23, 2025Delivered production-ready Spine 2D animations for slot titles and contributed to fresh game ideas.
Lead Spine 2D Animator at 28software
August 1, 2023 - October 23, 2025Directed the creation of isometric animations and UI animations for the company's puzzle games. Trained junior animators and standardized practices.
2D Animator at Neron Games
July 1, 2018 - October 23, 2025Produced 2D animations for Unity-based games focusing on gameplay loops and interactive assets.
Head of Cutout Animation Dept. at Chervoniy Sobaka Animation Studio
March 1, 2020 - October 23, 2025Founded and led a Toon Boom Harmony animation team for animated features and short films.
Education
Director for Theatre and Movies at Kyiv University of Culture
January 11, 2030 - October 23, 2025Director for Theatre and Movies at Kyiv University of Culture
January 11, 2030 - October 23, 2025Qualifications
Toon Boom Harmony
August 23, 2024Cetificated Toon Boom Professional
Toon Boom Harmony Professional Level Certification
January 11, 2030 - October 23, 2025Skvot Movie Director Course Diploma
January 11, 2030 - October 23, 2025Toon Boom Harmony Professional Level Certification
January 11, 2030 - October 23, 2025Skvot Movie Director Course Diploma
January 11, 2030 - October 23, 2025Industry Experience
Gaming, Professional Services, Education, Computers & Electronics, Media & Entertainment
- Animation The Coffeest Break set in the same Universe
Personal project - short movie
Personal project - animation short
Animated Feature 1:30 hours long shown in cinema
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