I am a sound designer and sound editor based in France, with several years of experience creating sound for audio and audiovisual projects. I approach sound as an expressive material, closely connected to image, space and storytelling, whether for narrative dynamics, atmospheres, textures or the preparation of elements for the final mix. Throughout my work, I have worked both in the studio and on location, recording and processing voice and sound (ADR, Foley, SFX), with a rigorous workflow covering session organization, file management and deliverables for distribution or installation. I have also developed specific expertise in listening in motion and spatial sound, particularly for immersive tours and in-situ narrative experiences.…

Konstantin Troitskiy

I am a sound designer and sound editor based in France, with several years of experience creating sound for audio and audiovisual projects. I approach sound as an expressive material, closely connected to image, space and storytelling, whether for narrative dynamics, atmospheres, textures or the preparation of elements for the final mix. Throughout my work, I have worked both in the studio and on location, recording and processing voice and sound (ADR, Foley, SFX), with a rigorous workflow covering session organization, file management and deliverables for distribution or installation. I have also developed specific expertise in listening in motion and spatial sound, particularly for immersive tours and in-situ narrative experiences.…

Available to hire

I am a sound designer and sound editor based in France, with several years of experience creating sound for audio and audiovisual projects. I approach sound as an expressive material, closely connected to image, space and storytelling, whether for narrative dynamics, atmospheres, textures or the preparation of elements for the final mix.

Throughout my work, I have worked both in the studio and on location, recording and processing voice and sound (ADR, Foley, SFX), with a rigorous workflow covering session organization, file management and deliverables for distribution or installation. I have also developed specific expertise in listening in motion and spatial sound, particularly for immersive tours and in-situ narrative experiences.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

Russian
Fluent
French
Intermediate
English
Advanced

Work Experience

Designer sonore / Monteur son at Golos Vnutri (La Voix Intérieure)
January 1, 2022 - January 1, 2025
Création sonore pour des visites immersives et des dispositifs narratifs in situ. Montage et sound design adaptés à l’écoute en mouvement et à l’espace. Collaboration avec des auteurs, dramaturges et équipes artistiques pour assurer la cohérence entre narration, espace et interprétation sonore.
Monteur son / Designer sonore at Fabrika Podkasta (Fabrique de Podcast)
January 1, 2019 - January 1, 2022
Montage et sound design pour podcasts narratifs et éditoriaux. Création d’habillages sonores et d’éléments musicaux. Travail sur le rythme, la narration et la clarté de l’écoute, avec préparation des éléments pour les versions finales.
Monteur son / Designer sonore at Freelance
January 1, 2019 - Present
Création de sound design pour des projets audiovisuels, narratifs et immersifs. Enregistrement et traitement de la voix et des sons (studio et terrain), travail sur les textures sonores, ambiances et dynamiques narratives. Production audio avec ADR, Foley et SFX, organisation des sessions et gestion des fichiers. Préparation des éléments et mixage en versions finales pour la diffusion ou l’installation.
Freelance Sound Designer, Audio Editor & Audio Engineer at Self-employed / Freelance
January 1, 2019 - Present
Designed and mixed sound for short films, documentaries, podcasts, and audio plays; created original soundscapes, music compositions, and immersive audio experiences; conducted field recordings and applied sound processing to create realistic environments; collaborated with producers, directors, and artists to develop audio that complements and enhances the narrative; edited, mixed, and mastered podcasts for multiple platforms; produced jingles and sound branding for podcasts and radio projects; provided audio restoration and noise reduction; developed spatial and interactive audio installations for art exhibitions and public spaces.

Education

Diploma in Sound Design & Audio Engineering at Institute of Sound Design
January 11, 2030 - October 10, 2025
International Audiodocumentary Summer Program at École nationale supérieure Louis-Lumière
January 1, 2023 - October 10, 2025
Sound design diploma at Institut de Design Sonore (Moscou)
January 1, 2020 - January 1, 2020
Specialist (equivalent Master) at Université d’État de Moscou
January 1, 2018 - January 1, 2018

Qualifications

Diploma in Sound Design & Audio Engineering
January 11, 2019 - October 10, 2020
International Audiodocumentary Summer Program
January 1, 2023 - October 10, 2023

Industry Experience

Media & Entertainment, Professional Services, Education, Software & Internet, Other
    Exiles — Audio Documentary

    An audio documentary created at ENS Louis-Lumière with the support of the French Ministry for Europe and Foreign Affairs in 2023.

    The project explores what it means to live in exile through the story of a Russian couple rebuilding their lives in Paris. I developed the documentary from the ground up: I found and developed the story, recorded all the material, and was responsible for the complete editing and final mix.

    Madrid - Immersive Audio Walk


    An immersive audio walk for groups, exploring the story of Luis Candelas, one of Madrid’s most notorious 19th-century thieves. The project combines documentary research and fiction, with excerpts in both English and Spanish, creating a narrative experience unfolding directly through the streets of Madrid.

    Synesthesia — Immersive Audiovisual Installation


    A four-channel immersive audiovisual installation exploring synesthesia. The sound was created through a live improvisation session: I performed and shaped the sound in real time while a person with synesthesia recorded the visual images and sensations triggered by the performance. These impressions were then translated into the projected visuals.

    I was responsible for the complete sound and technical realization of the installation, including the four-channel spatial audio setup, projection system, and the construction of a light-isolated space designed to reduce external sensory stimuli.

    Ecomorph - 8ch AV installation


    An eight-channel audiovisual installation created during the Signal Residency in 2021. I fully composed and produced the sound piece presented here, combining field recordings, acoustic instruments and electronic elements into an immersive sonic composition.

    Deathly Hallows redesign

    Sound redesign for the Tale of three brothers from Harry Potter Deathly Hallows P1 movie