Hello, I’m Ye Zhiqiu, a UI/visual designer with 9 years of experience shipping products and games for international markets. I’ve led design teams to overhaul the visual style for data analysis tools used by 1500+ game companies, built emotion-driven design systems, and partnered across cultures to deliver engaging experiences. I am passionate about shaping the future of gaming experiences and bridging C-end user delight with B-end system logic. I thrive in cross-functional teams, leverage AI-assisted design tools, 3D and motion design, and work with Unity to bring concepts to high-fidelity implementations. I’m based in Shanghai and open to global collaborations to push boundaries in game UI, UX, and interactive visuals.

叶知秋

Hello, I’m Ye Zhiqiu, a UI/visual designer with 9 years of experience shipping products and games for international markets. I’ve led design teams to overhaul the visual style for data analysis tools used by 1500+ game companies, built emotion-driven design systems, and partnered across cultures to deliver engaging experiences. I am passionate about shaping the future of gaming experiences and bridging C-end user delight with B-end system logic. I thrive in cross-functional teams, leverage AI-assisted design tools, 3D and motion design, and work with Unity to bring concepts to high-fidelity implementations. I’m based in Shanghai and open to global collaborations to push boundaries in game UI, UX, and interactive visuals.

Available to hire
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Language

Chinese
Fluent
English
Advanced
Japanese
Intermediate

Work Experience

Game Lead Artist (Freelance) at META LIVI PTE. LTD. (Singapore)
January 10, 2023 - Present
Lead the overall visuals for a metaverse game, defining world view and art style; quality control of UI systems, immersive scenes, and core art assets across the full design chain. Built an emotional visual design system, clarified goals, and drove core beta user satisfaction up by 45%. Established and maintained global design standards and asset libraries; used AI-assisted tools for rapid exploration and iteration to deliver visual concepts. Responsible for UI layouts to motion feedback, scene setup and rendering in Unity, ensuring target quality and aesthetics. Contributed to product direction to support a user-centric emotional experience.
UI Visual Design Lead at Thinking Engine
October 1, 2021 - March 1, 2023
Led visual redesign of a game data analytics platform, defining visual style, requirements, and internationalization (Chinese/English/Japanese). Coordinated with marketing and founders to align goals and push project success; drove a major UI/visual overhaul, established a design system and tokens, and improved output quality and team efficiency. Collaborated with product and engineering to ensure UI layout, 3D illustration style, and interaction work cohesively with game mechanics and storytelling.
UI Visual Designer at Shushu Information Technology (Shanghai) Co., Ltd.
January 10, 2021 - March 1, 2023
Responsible for visual iteration and modernization of the TE game data analytics system, defining visual style, and adapting localization (CN/EN/JA). Worked with marketing and leadership to align design direction and deliver internationalized UI visuals.
Motion Designer (Freelance) at Ye Chuangyi Design (Shanghai) Co., Ltd.
April 1, 2021 - September 1, 2021
Created interactive motion effects for enterprise clients (e.g., Midea, Dongfeng) including HMIs page animations, voice assistant animations, and startup animations; produced storyboard sketches, high-fidelity visuals, and interface transitions aligned with UI style for demos.
UI Designer at Shenpu Information Technology (Shanghai) Co., Ltd.
August 1, 2018 - January 1, 2021
Provided product visuals and UX empowerment for multiple clients; led app and web visual projects, helped define visual styles, and established design guidelines; created illustrations and icons, and supported the creation of interaction demos. Maintained design system consistency across projects.
UI Designer at Shanghai Changyi Network Technology Co., Ltd.
July 1, 2016 - April 1, 2018
Designed mobile and backend UI for a B2B employee learning platform; participated in requirement discussions, translated product prototypes into brand-aligned UI interfaces, and contributed to design system development and governance.

Education

Bachelor at Donghua University
January 1, 2021 - January 1, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Professional Services