I am a versatile and passionate concept artist and illustrator, with a love for fantasy, reading and fashion. I enjoy creating highly rendered concepts and illustrations that are intriguing and tell a visual story. I am always looking to learn and adapt by pushing my art into new boundaries and learning from those around me in this creative field. I look forward to immersing myself further into the world of illustration and joining a wonderful team where I can explore my passion.

Lee Elkarat

I am a versatile and passionate concept artist and illustrator, with a love for fantasy, reading and fashion. I enjoy creating highly rendered concepts and illustrations that are intriguing and tell a visual story. I am always looking to learn and adapt by pushing my art into new boundaries and learning from those around me in this creative field. I look forward to immersing myself further into the world of illustration and joining a wonderful team where I can explore my passion.

Available to hire

I am a versatile and passionate concept artist and illustrator, with a love for fantasy, reading and fashion. I enjoy creating highly rendered concepts and illustrations that are intriguing and tell a visual story. I am always looking to learn and adapt by pushing my art into new boundaries and learning from those around me in this creative field.
I look forward to immersing myself further into the world of illustration and joining a wonderful team where I can explore my passion.

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Language

English
Fluent
Hebrew (modern)
Intermediate

Work Experience

Concept Artist at Adapted Labs
June 1, 2025 - Present
Working as concept artist for the ‘Last Poem’ remastered under Adapted Labs. Currently responsible for designing the main character Edgar Allen Poe, the hero of the game. Inspirations include the Dark Souls and other Souls-like games with a Victorian gothic twist. Further responsibilities include creating other characters, props, and environment concepts for the game.
Concept Artist at Hardly Hyperbolic
June 1, 2025 - August 30, 2025
Created mech and weapon designs inspired by Japanese-like and retro aesthetic styles. These designs were 3D modeled and incorporated into an upcoming shooter game featuring VR and PC platforms.
Concept Artist Intern at Hadean Studios
September 30, 2022 - August 30, 2025
Responsible for creating game design concepts and moodboards to visualize an ambulance game’s mechanics. Designed metaverse virtual avatars, pet companion concepts, and billboard designs under a tight deadline. The designs were then developed as assets in Unreal Engine 5 and demonstrated to the customer in a showcase video.

Education

Bachelor of Arts with Honours Illustration at Arts University Bournemouth
October 1, 2020 - July 1, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet