I'm a 3D modeler and animator with 20+ years of experience building, texturing, and animating 3D models, with a focus on science, technology, and aerospace. I enjoy turning complex technical concepts into compelling visuals and interactive experiences. I also have 10+ years of experience creating content and programming for interactive applications using Unity and Oculus VR, delivering VR simulations, touch-screen interfaces, and real-time visualizations for NASA and other clients.

Lee Hutchinson Kolb

I'm a 3D modeler and animator with 20+ years of experience building, texturing, and animating 3D models, with a focus on science, technology, and aerospace. I enjoy turning complex technical concepts into compelling visuals and interactive experiences. I also have 10+ years of experience creating content and programming for interactive applications using Unity and Oculus VR, delivering VR simulations, touch-screen interfaces, and real-time visualizations for NASA and other clients.

Available to hire

I’m a 3D modeler and animator with 20+ years of experience building, texturing, and animating 3D models, with a focus on science, technology, and aerospace. I enjoy turning complex technical concepts into compelling visuals and interactive experiences.

I also have 10+ years of experience creating content and programming for interactive applications using Unity and Oculus VR, delivering VR simulations, touch-screen interfaces, and real-time visualizations for NASA and other clients.

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Language

English
Fluent

Work Experience

Product Modeler/Animator at Out of This World Design
May 1, 2025 - Present
Modify and optimize engineering CAD models, produce high-quality renders and animations, and build new 3D models from technical specifications to support product visualization and communication for companies in the emerging space technology sector.
3D Modeler/Animator/Unity Development at NASA Marshall Space Flight Center
June 1, 2025 - September 1, 2025
Independent contractor creating 3D models and animations for the Space Nuclear Propulsion System program; created content and programming for public-facing interactive kiosk applications with Unity.
3D Modeler at Virtual Moon
February 1, 2025 - Present
Creating 3D models for a VR application showing Apollo landing site objects and all man-made objects on the lunar surface.
Multimedia Developer at NASA Marshall Space Flight Center
May 1, 2005 - June 1, 2024
Built and textured 3D models, created animations, still renders and interactive multimedia products; developed interactive Oculus VR applications with Unity, programmed interactive touchscreen applications with Unity, created 3D assets for center-wide VR pipelines, translated engineering CAD model formats, created a SharePoint 3D asset library, and ensured 508 compliance for multimedia products.
Independent Contractor at LeeKolb.com / self-employed
January 1, 2003 - April 1, 2005
Provided Flash scripting and website-building services; delivered 3D modeling and texturing for various clients.
Multimedia Development/Design at IntelliLink Services, Inc.
May 1, 1997 - June 1, 1999
Created animations and multimedia materials; built demo CDs detailing software features; developed 3D modeling for manuals and product interfaces.
Animation / Web Design at Netran Interactive Commerce, Inc.
July 1, 1999 - November 1, 1999
Created 3D models, illustrations and web graphics for e-commerce websites; built and scripted web pages for e-commerce platform.

Education

BA in History at Randolph-Macon College
January 11, 2030 - December 8, 2025

Qualifications

NASA Group Achievement Honor Award
January 1, 2016 - December 8, 2025
Telly Award Silver (Animation)
January 1, 2007 - December 8, 2025
Telly Award Bronze (Gravity Probe B animation series)
January 1, 2007 - December 8, 2025
Telly Award Bronze (NASA Lunar Habitat animation)
January 1, 2007 - December 8, 2025
Media Fusion Innovator Award
January 1, 2007 - December 8, 2025

Industry Experience

Media & Entertainment, Software & Internet, Professional Services, Government