I'm a perfectly bilingual (EN/FR) video editor, colorist, and composite artist with over 24 years of experience in post-production and creative technology. I have deep expertise in offline/online editing, color grading, motion design, compositing, and VR pipeline development, and I bring a hands-on approach to building end-to-end workflows for large-scale projects. I have a track record across AAA game studios, world-class VFX houses, and immersive experience leaders, plus 200+ broadcast, commercial, film, and documentary projects. I enjoy collaborating with creative and technical teams to deliver engaging, high-quality content across traditional, VR, and large-format formats.

Fabien Dostie

I'm a perfectly bilingual (EN/FR) video editor, colorist, and composite artist with over 24 years of experience in post-production and creative technology. I have deep expertise in offline/online editing, color grading, motion design, compositing, and VR pipeline development, and I bring a hands-on approach to building end-to-end workflows for large-scale projects. I have a track record across AAA game studios, world-class VFX houses, and immersive experience leaders, plus 200+ broadcast, commercial, film, and documentary projects. I enjoy collaborating with creative and technical teams to deliver engaging, high-quality content across traditional, VR, and large-format formats.

Available to hire

I’m a perfectly bilingual (EN/FR) video editor, colorist, and composite artist with over 24 years of experience in post-production and creative technology. I have deep expertise in offline/online editing, color grading, motion design, compositing, and VR pipeline development, and I bring a hands-on approach to building end-to-end workflows for large-scale projects.

I have a track record across AAA game studios, world-class VFX houses, and immersive experience leaders, plus 200+ broadcast, commercial, film, and documentary projects. I enjoy collaborating with creative and technical teams to deliver engaging, high-quality content across traditional, VR, and large-format formats.

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Language

English
Fluent
French
Fluent

Work Experience

Freelance Video Editor / Colorist / Compositor at LeFab Post
January 1, 2001 - February 1, 2024
Delivered 200+ post-production projects across broadcast, commercial, film, documentary, and immersive media; online/offline editing, color grading (DaVinci Resolve), compositing, VR stitching (Mistika), motion design, and large-scale project mapping.
Lead VR DIT / Data Management / I/O at Felix & Paul Studios
January 1, 2023 - December 31, 2023
Led VR data ingestion and multi-format output workflows for immersive content; managed 500 TB+ of stereoscopic VR data across multiple shoots; developed Python/Bash scripts to reduce data processing and encoding time by ~40%; delivered multi-format outputs across all distribution platforms; oversaw render farm operations.
VR Post-Production Consultant / VR I/O Pipeline at Signal SpaceLab
January 1, 2023 - December 31, 2023
Designed and implemented VR post-production pipelines and I/O workflows for immersive content projects.
DIT / Data Wrangler at Productions Déferlantes
October 1, 2020 - October 1, 2021
Managed camera data pipeline and on-set live color grading for broadcast productions.
Studio Director / Technical Director at iFeelvirtual
January 1, 2020 - December 31, 2021
Directed a VR production studio, overseeing creative and technical operations; managed infrastructure, artist workflows, and project delivery pipelines.
VFX Editor / Avid Operator at Framestore Montreal
January 1, 2017 - December 31, 2019
VFX editing at a top-tier studio; optimized editorial pipelines; collaborated with engineers and artists; developed encoding scripts and automation reducing manual file handling by ~35%.
Compositing Artist / Motion Designer at Moment Factory
May 1, 2012 - November 1, 2013
Compositing, motion design, and large-scale projection mapping for immersive content; contributed to major campaigns for Fortune 500 clients.
Colorist / Editor at Alchemy24
January 1, 2012 - December 31, 2013
Color correction and FC P editing in Montreal’s VFX boutique for broadcast/film projects.
Data Wrangler / DIT at Vision Globale
January 1, 2012 - December 31, 2012
Managed camera data pipeline and on-set live color grading for several high-profile TV commercials.
Motion Graphic Designer / Video Editor at Sid Lee
January 1, 2010 - December 31, 2013
Motion design and video editing for major advertising campaigns: Cirque du Soleil, Adidas, Dom Pérignon, and more.
Lead Online Editor / Color Grading / Motion Design at idHD Studio / Serdy
September 1, 2009 - September 1, 2011
Led post-production: online editing, color grading, and motion design for TV series.
Editor / Motion Designer at Post-Production Advantages
January 1, 2000 - December 31, 2004
Video editing, motion graphics, camera control (CCU), and video shop operations for commercial and broadcast projects.
Quality Assurance Tester at Ubisoft Montreal
January 1, 1997 - December 31, 1999
Quality assurance testing for AAA game titles.
Director, Video Studio & Post-Production Technical Director at Ubisoft Montreal
January 1, 2004 - July 1, 2009
Directed the video studio at one of the world's largest game studios, overseeing all video production, post-production, and motion design; managed a multidisciplinary team across IT, sound, marketing, and creative production for 15+ AAA game titles; designed and implemented a fiber optic network and high-speed centralized storage system, increasing studio delivery efficiency by 18%.
Studio Director / Technical Director at iFeelvirtuel
January 1, 2020 - December 31, 2021
Directed a VR production studio, overseeing both creative and technical operations; managed technical infrastructure, artist workflows, and project deliverables.
Professor of Continuing Education, Video at Université de Montréal & Collège de Maisonneuve
January 1, 2014 - December 31, 2016
Taught video post-production, editing techniques, and motion graphics to 100+ continuing education students.
Director / Studio & Post-Production Technician at Ubisoft Montreal
January 1, 2004 - July 31, 2009
Directed the video studio at one of the world’s largest game studios; oversaw all video production, post-production, and motion design; managed a multidisciplinary team for 15+ AAA game titles.

Education

Professor of Continuing Education, Video at Université de Montréal & Collège de Maisonneuve
January 1, 2014 - January 1, 2016
AEC Network and security at College Ahuntsic
February 18, 2026 - March 22, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Professional Services, Software & Internet, Other, Education