A passionate 3D artist and creative director based in Newmarket, Canada. With over a decade of experience in both freelance and contract roles, I've specialized in creating family-friendly animated films and high-quality 3D models and animations. I bring my artistic vision to life by managing projects from conception through to final production, always striving to meet high standards and tight deadlines. Outside of work, I love spending time with my family and kids, exploring outdoor adventure sports like hiking, biking, canoeing, and kayaking. I'm also deeply involved in arts education, teaching various age groups and participating in exhibitions and workshops. My creative hobbies include drawing, painting, sculpting, film making, storyboarding, and animation, and I enjoy attending animation events and collaborating with teams to keep pushing creative boundaries.

Leslie Luxemburger

A passionate 3D artist and creative director based in Newmarket, Canada. With over a decade of experience in both freelance and contract roles, I've specialized in creating family-friendly animated films and high-quality 3D models and animations. I bring my artistic vision to life by managing projects from conception through to final production, always striving to meet high standards and tight deadlines. Outside of work, I love spending time with my family and kids, exploring outdoor adventure sports like hiking, biking, canoeing, and kayaking. I'm also deeply involved in arts education, teaching various age groups and participating in exhibitions and workshops. My creative hobbies include drawing, painting, sculpting, film making, storyboarding, and animation, and I enjoy attending animation events and collaborating with teams to keep pushing creative boundaries.

Available to hire

A passionate 3D artist and creative director based in Newmarket, Canada. With over a decade of experience in both freelance and contract roles, I’ve specialized in creating family-friendly animated films and high-quality 3D models and animations. I bring my artistic vision to life by managing projects from conception through to final production, always striving to meet high standards and tight deadlines.

Outside of work, I love spending time with my family and kids, exploring outdoor adventure sports like hiking, biking, canoeing, and kayaking. I’m also deeply involved in arts education, teaching various age groups and participating in exhibitions and workshops. My creative hobbies include drawing, painting, sculpting, film making, storyboarding, and animation, and I enjoy attending animation events and collaborating with teams to keep pushing creative boundaries.

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Language

English
Fluent
Hungarian
Fluent
French
Intermediate

Work Experience

Creative Director at Compass Point Animation, Newmarket, ON
November 1, 2021 - June 6, 2024
Directed a team in creating a Christian, family-friendly 3D animated feature; directed and approved all pre-production and production work. Modeled, textured, and lit 3D assets and characters, and managed the project work plan, budget, and timelines.
Layout Artist at Herne Hill Media, Toronto, ON
June 1, 2022 - June 30, 2023
Ingested, tracked, and created layouts for live action films using innovative tracking and layout tools to deliver film shots on time. Collaborated with artists and supervisors from various departments and used ShotGrid and project management tools to meet weekly quotas.
3D Modeler at Jam Filled, Toronto, ON
January 1, 2022 - April 30, 2022
Modeled production-ready props for a premiere episode of 'Rubble and Crew'. Efficiently modeled assets and props to match approved concepts, submitted models to supervisor, communicated clearly with team, ran thorough QC for models/props, and published to ShotGrid.
3D Artist at Sphere Animation, Montreal, QC
May 1, 2021 - September 30, 2021
Created quality 3D props and models for 'Saving Me', a sci-fi TV show. Ensured 3D models matched concepts and the director's vision, retopologized models for clean topology.
Animator and Content Creator at CannDelta, Toronto, ON
December 1, 2020 - September 30, 2021
Created quality art and design concepts, storyboards, photographs/renders, and 2D/3D animations. Managed all art and animation film projects and 3D modeling work.
Freelance Visual Artist at Self-employed, Newmarket, ON
November 1, 2008 - April 30, 2020
Created artwork on consignment for clients in Canada and internationally; sold artwork at art fairs, exhibitions, and events in Ontario; taught private art lessons to children, teens, and adults; ran a successful art education and creative consulting business.
Visual Art Instructor at Varley Art Gallery, Markham, ON
May 1, 2014 - May 31, 2020
Delivered engaging and creative arts programs for children and youth/teens at the Varley Art Gallery. Completed and implemented lesson plans and facilitated an eco-city design workshop for the Kim Adams exhibition.
Visual Art Instructor at Varley Art Gallery
October 1, 2024 - June 16, 2024
Delivered engaging and creative arts programs for children and youth/teens. Completed and implemented lesson plans and facilitated an eco-city design workshop for the Kim Adams exhibition.
Creative Director at Compass Point Animation, Newmarket, ON
November 1, 2021 - Present
Directed a team in creating a Christian, family-friendly 3D animated film. Directed and approved all pre-production and production work. Modeled, textured, and lit 3D assets and characters with full creative control over intellectual property. Managed project work plans, budgets, and timelines.
Layout Artist at Herne Hill Media, Toronto, ON
June 1, 2023 - September 1, 2025
Ingested, tracked, and created layouts for live action films using innovative tracking and layout tools to deliver film shots. Collaborated with artists and supervisors from various departments. Used ShotGrid and project management tools to deliver on time with high-quality layouts/shots meeting weekly quotas.
3D Modeler at Jam Filled, Toronto, ON
April 1, 2022 - September 1, 2025
Modeled production-ready props for a Premiere episode of 'Rubble and Crew'. Modeled assets and props to match approved concepts efficiently. Submitted models to supervisors and communicated clearly with the team. Conducted thorough quality control on all models and props and published them to ShotGrid.
3D Artist at Sphere Media, Montreal, QC
September 1, 2021 - September 1, 2025
Created quality 3D props and models for 'Saving Me', a sci-fi TV show. Ensured 3D models matched concepts and director’s vision. Created models and retopologized them for clean topology.
Animator and Content Creator at CannDelta, Toronto, ON
September 1, 2021 - September 1, 2025
Responsible for creating quality art and design concepts, storyboards, photographs/renders, and 2D/3D animations. Managed all art, animation film projects, and 3D modeling work.
Freelance Visual Artist at Self-employed, Newmarket, ON
April 1, 2020 - September 1, 2025
Created artwork on consignment for various clients in Canada and internationally. Sold artwork at art fairs, exhibitions, and events. Taught art lessons to children, teens, and adults.
Part-Time Visual Art Instructor at Varley Art Gallery, Markham, ON
May 1, 2020 - September 1, 2025
Delivered engaging and creative arts programs for children, youth, and teens. Completed and implemented lesson plans. Facilitated an eco-city design workshop for the Kim Adams exhibition.
Part-Time Visual Art Instructor at Varley Art Gallery, Markham, ON
October 1, 2024 - Present
Delivered engaging and creative arts programs for children, youth, and teens. Completed and implemented lesson plans. Facilitated an eco-city design workshop for the Kim Adams exhibition.

Education

Master of Environmental Studies at York University
September 4, 2006 - September 8, 2008
Major Project: environmental education and green design for urban sustainability; creating eco-city models to implement for greenfields development
Digital Animation Program at Seneca College
September 5, 2016 - April 28, 2017
Advanced Post-graduate program in digital animation. Covered all aspects of 3D animation including: storyboarding, digital sculpting, modeling, rigging, texturing, lighting, animation, rendering, look development and compositing.
3D modeling courses - professional development at CG Master Academy
January 6, 2020 - December 18, 2024
Have taken these 3D modeling, sculpting and professional development courses over four years: Digital Animation Character Design ZBrush for Iteration Facial Sculpting Advanced Stylized Character Art for Games 3D Modeling in Maya Production Modeling Nuke Compositing Visual Development Unreal Engine 5 Advanced Colour and Light and rendering
Masters at York University, Toronto, ON
September 1, 2006 - October 31, 2008
Digital Animation (Advanced post-grad Certification) at Seneca Polytechnic, Toronto, ON
September 1, 2016 - May 31, 2017
Technical Certificates at CG Master Academy, Los Angeles
May 1, 2020 - December 31, 2023
Digital Animation (Advanced post-grad Certification) at Seneca Polytechnic, Toronto, ON
September 1, 2016 - May 31, 2017
Masters in Environmental Studies at York University, Toronto, ON
September 1, 2006 - October 31, 2008
Technical Certificates at CG Master Academy, Los Angeles
May 1, 2020 - December 31, 2023
Mentorship at YRAC - Film making/Digital Media, Online
April 1, 2021 - June 30, 2021
Digital Animation (Advanced post-grad Certification) at Seneca Polytechnic, Toronto, ON
September 1, 2016 - May 31, 2017
Masters at York University, Toronto, ON
September 1, 2006 - October 31, 2008
Technical Certificate at CG Master Academy
May 1, 2020 - September 1, 2025
Mentorship at YRAC - Filmmaking / Digital Media
April 1, 2021 - June 1, 2021
Advanced Post-Graduate at Seneca Polytechnic
September 1, 2016 - May 1, 2017
Masters - Environmental Studies at York University
September 1, 2006 - October 1, 2008
Bachelors - Environmental Studies at York University
September 1, 2004 - April 1, 2006

Qualifications

Certified Digital Animation specialist
September 5, 2016 - May 30, 2017
Specialized in 3D modeling, sculpting, texturing from Digital Animation (DAN) Program.
Digital Animation
January 11, 2030 - June 26, 2025
Character Design
January 11, 2030 - June 26, 2025
ZBrush for Iteration
January 11, 2030 - June 26, 2025
Facial Sculpting
January 11, 2030 - June 26, 2025
Advanced Stylized Character Art for Games
January 11, 2030 - June 26, 2025
3D Modeling in Maya
January 11, 2030 - June 26, 2025
Production Modeling
January 11, 2030 - June 26, 2025
Nuke Compositing
January 11, 2030 - June 26, 2025
Visual Development
January 11, 2030 - June 26, 2025
Unreal Engine 5
January 11, 2030 - June 26, 2025
Advanced Colour and Light and rendering
January 11, 2030 - June 26, 2025
Mentorship for filmmakers, producers and digital media artists.
April 1, 2021 - June 30, 2021
Professional development – Shane Olson, online Training
September 1, 2021 - June 26, 2025

Industry Experience

Media & Entertainment, Education, Other, Software & Internet, Professional Services