Léo Grelier

Available to hire

I’m a 3D Artist specialized in high-end automotive CGI, product visualization and photorealistic imagery.

About

I’m a 3D Artist specialized in high-end automotive CGI, product visualization and photorealistic imagery. With a strong expertise in Blender, I create detailed 3D assets and polished visuals with a particular focus on hard-surface modeling, materials, lighting and realistic rendering.
My background in automotive visualization has given me a strong eye for design, CMF and technical accuracy, from product-focused imagery to full environments. I also work with Unreal Engine and real-time workflows, and I’m open to projects across automotive, product, luxury, advertising and spatial visualization. I can support projects from 3D production through to final imagery, with a focus on realism, precision and high-end visual quality.

  • 4 years' experience
  • Joined October 2026

Industry experience

  • Manufacturing
  • Transportation & Logistics
  • Consumer Goods
  • Media & Entertainment

Work experience

CG Artist · Molb DesignMar 2026 – Present · 9 mos

Developed hands-on experience with Unreal Engine 5 for visualization and real-time rendering. Produced several CGI projects in Blender / Cycles while exploring new production and visualization workflows. Introduction to Houdini and procedural workflows for image creation. Completed a technical test for an automotive client requirement

CG Artist · Alpine Design StudioJan 2023 – Dec 2024 · 2 yrs

Worked closely with designers on a daily basis to produce the visual assets required for the CMF development of future vehicles. Contributed for two years to the development of the Alpine A390_B concept car, providing both visual and technical proposals. Produced and developed 3D visualizations in Blender and VRED, contributing to several confidential and strategic projects.

CG Artist · Twin StudioSep 2022 – Mar 2026 · 3 yrs 7 mos

Produced 3D visuals in Maya / Redshift based on client briefs. Compositing and image retouching in Photoshop / Fusion. Developed and explored a Blender pipeline for image production, and trained the team on its use.

Education

Master’s Degree – Transportation Design · ISD Rubika France2020 – 2022

Certifications and awards

Blender 3D2019 – 2026
Adobe Suite2017 – 2026
Substance Design2022 – 2026
VRED2026

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