CGI artist passionate about digital art and animation. I create visually stunning, immersive experiences that captivate audiences, with proficiency in industry-standard software such as Maya and Blender, specializing in animation and rigging.

Ishimwe Lionel

CGI artist passionate about digital art and animation. I create visually stunning, immersive experiences that captivate audiences, with proficiency in industry-standard software such as Maya and Blender, specializing in animation and rigging.

Available to hire

CGI artist passionate about digital art and animation. I create visually stunning, immersive experiences that captivate audiences, with proficiency in industry-standard software such as Maya and Blender, specializing in animation and rigging.

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Language

English
Fluent

Work Experience

3D animation & Rigging at Guez Show
July 27, 2022 - March 12, 2025
Animator and Rigger at Guez Show
March 1, 2022 - Present
Working as an animator and rigger contributing to projects since March 2022. Responsibilities include creating lifelike and expressive character animations utilizing existing rigs. Demonstrates a strong understanding of timing, weight, acting, and animation principles. Experienced in interpreting 2D layouts and collaborating effectively with cross-functional teams to ensure seamless project delivery. Utilizes proficiency in Maya and Blender to develop high-quality character animations and rigs. Able to take creative direction and implement feedback for continuous improvement.
Animator and Rigger at Guez Show
March 1, 2022 - Present
Started in March 2022, responsible for character animation and rigging, demonstrating a good understanding of body mechanics, facial expressions, and realistic interactions/movements. Proficient in Maya for character animation and rigging, as well as Autodesk Maya and Blender. Experienced in interpreting 2D layouts and effective communication skills for seamless collaboration with cross-functional teams. Able to take creative direction and implement feedback for continuous improvement.
Animator and Rigger at Guez Show
March 1, 2022 - Present
Utilized existing rigs to create lifelike and expressive character animations, demonstrating a keen understanding of timing, weight, acting, and animation principles. Acquired knowledge of the entire animation pipeline, from concept development and pre-production through to final animation and post-production. Learnt various animation techniques, including keyframe animation and motion capture.

Education

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Qualifications

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Industry Experience

Gaming, Media & Entertainment, Software & Internet
    3D animation personal project
    This is a personal project I created, and I’m really pleased with how it evolved from concept to final video.