Available to hire
I am a 2D illustrator & game designer. I am a recent graduate of DePaul University, where I earned a BS in Game Design. My art depicts a range of subject matter, but I am most experienced with character and environment design. I have experience working in freelance commissions for over four years, and I have worked both with a team and solo on various game/design projects.
Experience Level
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Work Experience
Freelance Digital Artist at Freelance Digital Art
December 1, 2021 - PresentCreate personalized digital art for clients by discussing concepts, sketching, and delivering final products based on feedback.
Data Analysis Grader at DePaul University
April 1, 2023 - March 1, 2025Graded student homework assignments and provided detailed constructive feedback; proctored exams, managed time, assisted students with problems, and delivered completed exams to the professor.
General Merchandise Team Member at Target
July 1, 2024 - September 1, 2024Maintained and ran the store by stocking shelves, unloading the merchandise truck, managing food and beverage freshness, and assisting guests; cashiering and supervising self-checkout; helped guests with age-restricted items and check-out when needed.
Front of House at House of Hunan
August 1, 2022 - September 20, 2023Provided customer service via online order management and in-person takeout orders; coordinated with delivery drivers; completed tasks including order packing, cleaning, ingredient preparation, and drink preparation.
Game Artist / Character Designer at One of Ours (game)
January 1, 2025 - June 1, 2025Collaborated with a team to plan, write, and develop the game; illustrated character portraits, overworld sprites, props, and background tiles using Procreate; designed characters based on narrative and themes; checked in with the team and project manager to provide progress updates and added artwork to Perforce for engine integration.
Game Artist at Starterre (game)
September 1, 2024 - November 1, 2024Planned, wrote, illustrated, and developed the game individually; illustrated all character portraits in Procreate, created character sprites and animations in Aseprite, and ported assets into RPG Maker MV; wrote all story and dialogue in a planned document before import to the engine.
Environment Artist / Game Developer at The Red Antenna (game)
October 1, 2023 - November 1, 2023Planned, wrote, modeled, and developed the game individually; modeled all assets in Unreal Engine and added internal game logic using nodes; designed the environment first in Procreate before blocking out and refining in the game engine.
Education
BS in Game Design at DePaul University
August 1, 2021 - June 1, 2025Qualifications
Industry Experience
Gaming, Media & Entertainment
Experience Level
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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