With comprehensive hands-on experience in Unity game development and a creative track record in 3D design and VR technology, I'm poised to contribute effectively to content creation. Notable is the design of a VR education platform that significantly increased engagement and the implementation of an innovative character animation system, showcasing a depth in problem-solving and technical acumen. I have successfully led and collaborated with teams to deliver interactive educational applications and virtual simulations, optimizing performance and enhancing user retention. My expertise spans game development, machine learning integration, and mentoring junior developers to boost productivity and app stability.

Louay Khemir

With comprehensive hands-on experience in Unity game development and a creative track record in 3D design and VR technology, I'm poised to contribute effectively to content creation. Notable is the design of a VR education platform that significantly increased engagement and the implementation of an innovative character animation system, showcasing a depth in problem-solving and technical acumen. I have successfully led and collaborated with teams to deliver interactive educational applications and virtual simulations, optimizing performance and enhancing user retention. My expertise spans game development, machine learning integration, and mentoring junior developers to boost productivity and app stability.

Available to hire

With comprehensive hands-on experience in Unity game development and a creative track record in 3D design and VR technology, I’m poised to contribute effectively to content creation. Notable is the design of a VR education platform that significantly increased engagement and the implementation of an innovative character animation system, showcasing a depth in problem-solving and technical acumen.
I have successfully led and collaborated with teams to deliver interactive educational applications and virtual simulations, optimizing performance and enhancing user retention. My expertise spans game development, machine learning integration, and mentoring junior developers to boost productivity and app stability.

See more

Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
See more

Language

English
Advanced
French
Advanced
Arabic
Fluent

Work Experience

Organization Name at Organization Name
January 1, 2025 - Present
Developed a machine learning pipeline for automated spatial localization of surface features from historical map scans, focusing on detecting and vectorizing forest boundaries. Achieved 90% detection accuracy using YOLOv8 and YOLOv11 models. Successfully detected forest boundaries with 90% accuracy using the models. Built a complementary computer vision tool achieving 50% accuracy using traditional image processing techniques.
Game Developer at DMNOVA
June 1, 2023 - Present
Directed a team of 10 in developing an interactive educational application featuring 3D, 2D, and augmented reality over six months. Optimized the application's size from 180 MB to 80 MB by implementing clean code practices, reducing load times by 55% and improving overall performance. Enhanced the interactive environment, leading to a 25% increase in user retention and positive feedback from educators and parents. Streamlined development processes, resulting in a 30% reduction in iteration cycles and faster delivery of new features and updates. Mentored junior developers, accelerating their onboarding process by 50% and improving team productivity by 20%. Conducted regular code reviews and implemented best practices, reducing bugs and crashes by 35% and ensuring high application stability.
Game developer at DM NOVA
June 1, 2023 - August 31, 2024
Directed a team of 10 in developing an interactive educational application featuring 3D, 2D, and augmented reality (AR) games, increasing user engagement by 40% over six months. Optimized the application's size from 180 MB to 80 MB by implementing clean code practices, reducing load times by 55% and improving overall performance. Enhanced the interactive environment, leading to a 25% increase in user retention and positive feedback from educators and parents. Streamlined development processes, resulting in a 30% reduction in iteration cycles and faster delivery of new features and updates. Mentored junior developers, accelerating their onboarding process by 50% and improving team productivity by 20%. Conducted regular code reviews and implemented best practices, reducing bugs and crashes by 35% and ensuring high application stability.
Unity Developer at Orange Tunisie
January 1, 2022 - Present
Developed an interactive virtual simulation of a company branch, allowing kids to explore and interact with various department objects and activities in a virtual environment. Designed and implemented a feature enabling real-time connection with company advisors, enhancing user engagement by 60%. Created a comprehensive virtual representation of all department objects and activities, achieving a 95% accuracy rate in replicating real-world scenarios. Optimized the simulation for seamless performance, reducing load times by 40% and ensuring a smooth user experience. Collaborated with a cross-functional team to integrate interactive elements, resulting in a 50% increase in user interaction rates.
Unity Developer at Orange Tunisie
January 1, 2022 - February 28, 2023
Developed an interactive virtual simulation of a company branch, allowing kids to explore and interact with various department objects and activities in a virtual environment. Designed and implemented a feature enabling real-time connection with company advisors, enhancing user engagement by 60%. Created a comprehensive virtual representation of all department objects and activities, achieving a 95% accuracy rate in replicating real-world scenarios. Optimized the simulation for seamless performance, reducing load times by 40% and ensuring a smooth user experience. Collaborated with a cross-functional team to integrate interactive elements, resulting in a 50% increase in user interaction rates.
Gameplay Programmer at Fiverr
September 1, 2014 - Present
Implemented a multiplayer strategy feature into a game, enabling players to connect and compete in different rooms, increasing user engagement by 70%. Optimized existing codebase leading to a 40% reduction in memory usage and smoother gameplay experience. Collaborated with artists to implement a dynamic weather system, greatly enhancing game atmosphere and depth. Conducted rigorous game testing, identifying and resolving over 100 critical bugs prior to the beta release.
Gameplay Programmer at Fiverr
September 1, 2014 - December 31, 2016
Implemented a multiplayer strategy feature into a game, enabling players to connect and compete in different rooms, increasing user engagement by 70%. Optimized existing codebase leading to a 40% reduction in memory usage and smoother gameplay experience. Collaborated with artists to implement a dynamic weather system, greatly enhancing game atmosphere and depth. Conducted rigorous game testing, identifying and resolving over 100 critical bugs prior to the beta release.

Education

Bachelor of Information technology at Higher Institute of Technological Studies of Nabeul
September 1, 2019 - July 31, 2022
Master of Computer Engineering at Politechnika Wrocławska
February 1, 2022 - February 1, 2024
Bachelor of Information Technology at Higher Institute of Technological Studies of Nabeul
September 1, 2019 - August 12, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Education, Software & Internet, Media & Entertainment, Professional Services, Other

Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
See more