I’m a recent Games Design graduate from Futureworks University in Manchester, graduating with a 1st grade BA(Hons) in Games Design and a strong focus on 3D modeling. I’m passionate about creating high-quality 3D work in tools like Unreal Engine and Maya, and I enjoy turning ideas into polished assets through both my degree work and personal projects.
I’ve also taken part in multiple game jams, which helped me build teamwork and communication skills while practicing my design and production workflow under time pressure. I’m motivated to keep learning, refine my craft in areas like texturing and asset creation, and bring my problem-solving mindset to a role where I can contribute to great games while developing further.
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