Lovelu Acharjee
Lead 3D Artist and 3D generalist with 13+ years of experience delivering photorealistic renders and promotional visuals across packaging, marketing, games, and architectural visualisation.
About
Lead 3D Artist and 3D generalist with 13+ years of experience delivering photorealistic renders and promotional visuals across packaging, marketing, games, and architectural visualisation. Skilled in Blender (Cycles/EEVEE), Maya, 3ds Max, Unreal Engine, and the Adobe suite, with end-to-end pipeline strength from modelling to final rendering and post.
Strong collaborator and team leader with experience mentoring juniors and working cross-functionally with 2D, video, and marketing stakeholders. Based in Malaysia and actively seeking opportunities in the Australian market.
- 15 years' experience
- Joined November 2024
Industry experience
- Professional Services
- Media & Entertainment
- Real Estate & Construction
- Manufacturing
- Consumer Goods
Work experience· 13 roles
Directed daily workload distribution across a team of 3D artists to ensure on-time delivery of photorealistic packaging renders for major international consumer brands. Led full-pipeline 3D asset creation—modelling, texturing, lighting, scene composition, and final rendering—using Blender (Cycles & EEVEE) and V-Ray. Drove R&D into automation and real-time rendering workflows, reducing per-project turnaround time by an estimated 25%. Interpreted complex CAD data into high-quality photorealistic images and videos with strong color theory and visual storytelling. Managed render farm operations to deliver consistent output across digital and print marketing formats, and collaborated with 2D, video, and marketing stakeholders from brief to final render. Applied animation and rigid body simulation to bring packaging concepts to life for key art and short-form advertising.
Produced photorealistic renders of client packaging artwork across FMCG and healthcare categories for global distribution. Built and maintained a library of reusable 3D mesh assets for common packaging formats to improve team efficiency. Interpreted CAD-supplied structural data into finished render-ready assets with minimal art direction. Applied Photoshop post-production to rendered scenes while meeting strict brand and color accuracy standards. Contributed to render farm queue management, prioritising assets to meet weekly delivery schedules.
Production of photorealistic renders of client packaging artwork; Visualization of packaging concepts from design sketches; Creation of libraries of 3D meshes for common packaging types; Assisted in render-farm management and queue management; Interpreted supplied CAD data into photorealistic renders; Photoshop post-processing of rendered scenes; Proactively resolved issues with limited supervision.
Education· 5
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