Prison Architect 2

Lucas Tonial Scortegagna
Published

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  • Project creator

Co-development AAA game made with Unity.

My role was Lead Game Engineer and I was responsible for:

  • Leadership in Unity: Led the engineering squad in a high-stakes codevelopment environment, ensuring robust solutions using Unity and C#
  • Simulations & Performance: Developed core gameplay mechanics supporting complex simulations while managing the bug burndown and feature prioritization