I’m Lucas Kleffert, a composer for visual media and sound designer who’s been driven by the worlds of video games and film since I was young. Since 2021, I’ve been composing soundtracks and creating detailed sound work for projects like video games, short films, animations, and trailers—always adapting to the creative needs of each production. I also enjoy collaborating closely with studios and creative teams, handling music editing, orchestration, mixing, and sound design when required. Beyond the studio, I share my work through long-form YouTube arrangements and ongoing re-scoring practice, and I’m always looking for new opportunities—whether it’s composing for games and screenings or contributing to live and projection-based projects.

Lucas Kleffert

I’m Lucas Kleffert, a composer for visual media and sound designer who’s been driven by the worlds of video games and film since I was young. Since 2021, I’ve been composing soundtracks and creating detailed sound work for projects like video games, short films, animations, and trailers—always adapting to the creative needs of each production. I also enjoy collaborating closely with studios and creative teams, handling music editing, orchestration, mixing, and sound design when required. Beyond the studio, I share my work through long-form YouTube arrangements and ongoing re-scoring practice, and I’m always looking for new opportunities—whether it’s composing for games and screenings or contributing to live and projection-based projects.

Available to hire

I’m Lucas Kleffert, a composer for visual media and sound designer who’s been driven by the worlds of video games and film since I was young. Since 2021, I’ve been composing soundtracks and creating detailed sound work for projects like video games, short films, animations, and trailers—always adapting to the creative needs of each production.

I also enjoy collaborating closely with studios and creative teams, handling music editing, orchestration, mixing, and sound design when required. Beyond the studio, I share my work through long-form YouTube arrangements and ongoing re-scoring practice, and I’m always looking for new opportunities—whether it’s composing for games and screenings or contributing to live and projection-based projects.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Beginner
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Language

French
Fluent
English
Fluent

Work Experience

Composer Assistant & Sound Designer at Philartmedia Studio
April 1, 2026 - Present
Performs music editing, sound design, and additional composition for projects produced by Philartmedia Studio, working with composers Thérence Guillerme, Dorian Bonnardel, and Victor Basier.
Video Game Music Composer at ARTFX Montpellier
November 24, 2025 - December 16, 2025
Communication Assistant (Internship) at Université Côte d'Azur
January 1, 2025 - January 1, 2026
Supported communication for the Master in Visual Media Scoring: created and edited videos, produced photography, and managed social media uploads.
Music Composer at Kippon Dream Edition
January 1, 2024 - June 15, 2026
Video Game Music Composer at Kinoko Studio
August 1, 2023 - Present
Vocal Coach (Internship) at Conservatoire du Grand Nancy
January 1, 2023 - January 1, 2023
Provided vocal warm-ups, vocal support, demos, and vocal exercises to Bachelor in Musicology students during Vocal Technique classes.
Video Game Music Composer at GoatApe Games
September 1, 2021 - May 27, 2022
Composer for Visual Media & Sound Designer
January 1, 2021 - Present
Independent composing soundtracks and creating sounds for visual media, including video games, short films, animations, and trailers. Worked on multiple projects in roles such as co-composer, lead composer, orchestrator, mixer, and (co-)sound designer. Received a nomination for the Official Selection and 48h Music Marathon of Valence Scénario 2025 festival (28th edition). Also supports ongoing creative work through re-scoring practice and orchestral metal arrangements.
Composer for Visual Media & Sound Designer (Independent)
January 1, 2021 - Present
Composes soundtracks and creates sounds for visual media including video games, short films, animations, and trailers; also works on arrangements and re-scoring practices.

Education

Bachelor of Musicology at Université de Lorraine
September 1, 2020 - July 1, 2023
Master of Science in Creative Music and Sound Design for Visual Media at Université Côte d'Azur
September 1, 2024 - July 1, 2026
Master in Creative Music & Sound Design for Visual Media Scoring at Université Côte d'Azur
January 1, 2026 - January 1, 2026
Bachelor in Musicology at Université de Lorraine - Conservatoire du Grand Nancy
January 1, 2023 - January 1, 2023
High School Diploma at Lycée Alfred Mézières
January 1, 2018 - January 1, 2018
Master in Creative Music & Sound Design for Visual Media Scoring at Université Côte d'Azur
January 1, 2025 - January 1, 2026
Bachelor in Musicology at Université de Lorraine - Conservatoire du Grand Nancy
January 1, 2018 - January 1, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education