My name is Lucas Queirolo dos Santos, a software developer with a background in game development using Unity/C# and Godot/GDScript. I am currently pursuing a postgraduate degree in software engineering and expanding my work into different areas of development. I have experience working with RESTful API development, databases, web interfaces, and process automation.

Lucas Queirolo dos Santos

My name is Lucas Queirolo dos Santos, a software developer with a background in game development using Unity/C# and Godot/GDScript. I am currently pursuing a postgraduate degree in software engineering and expanding my work into different areas of development. I have experience working with RESTful API development, databases, web interfaces, and process automation.

Available to hire

My name is Lucas Queirolo dos Santos, a software developer with a background in game development using Unity/C# and Godot/GDScript. I am currently pursuing a postgraduate degree in software engineering and expanding my work into different areas of development. I have experience working with RESTful API development, databases, web interfaces, and process automation.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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Language

Portuguese
Fluent
English
Fluent

Work Experience

Software Developer (Freelancer) at EXYON
December 1, 2024 - February 1, 2025
Developed an automation bot for website navigation and spreadsheet manipulation, handling data reading, filling, and verification, with log generation for each iteration. Direct communication with the contracting company for requirements gathering and delivery alignment. Produced technical documentation for the project.
Game Programmer and Designer at OPA0 GAME STUDIO
August 1, 2021 - December 1, 2025
Conceptualization and development of games, managing stages from idea to final product delivery. Provided services to Legends of Learning, a U.S.-based educational platform, developing science and math games for children and teenagers. Wrote Game Design Documents following client requirements. Developed using Unity Engine and Godot Engine. Team management to ensure project delivery within required deadlines. Active collaboration with team members to resolve technical and design issues. Showcased the game Growers at the Tokyo Game Show 2023 in Tokyo, Japan — one of the largest gaming events in the world.
Assistant Manager at OCTOPUS GAME STUDIO
June 1, 2017 - April 1, 2018
Assisted in developing business plans to align strategic decisions with short and long-term objectives. Supervised the team according to management requirements to ensure quality and efficiency across active projects. Managed company budgets, revenues, and costs.

Education

Postgraduate Degree in Software Engineering at PUC-RJ
January 1, 2025 - March 17, 2026
Associate Degree in Digital Games at IBMR
January 1, 2019 - January 1, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education