I work on both: films and short videos. I'm crafting atmosphere through music and sound design. _Email not available. Sign in: https://www.twine.net/signup_

Luiza Yaroshenko

I work on both: films and short videos. I'm crafting atmosphere through music and sound design. _Email not available. Sign in: https://www.twine.net/signup_

Available to hire

I work on both: films and short videos.
I’m crafting atmosphere through music and sound design.

Email not available. Sign in: https://www.twine.net/signup

Experience Level

Expert
Expert
Intermediate
Intermediate

Language

Ukrainian
Fluent
Russian
Fluent
English
Advanced
Polish
Fluent

Work Experience

Sound Engineer (Contract Work) at Various
January 24, 2022 - Present
Work as live sound technician and mixing engineer at concerts and events. Handle stage setup, mixing, and technical troubleshooting.
Freelance Sound Designer & Composer at Self-Employed
January 1, 2020 - Present
Сreating audio for video content: composing original music, creating sound design and editing voiceovers. Handling the full audio pipeline - from raw recordings to polished final mix with a focus seamless integration with visuals.

Education

Bachelor's Degree in Sound Engineering at Academy of Journalism and Sound Engineering
January 1, 2020 - January 1, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment
    paper BRANDING CONTENT: Sound design for a Lifestyle & Branding content

    Sound Design for Lifestyle & Branding Content

    I created the sound design for two branding videos, focusing on crafting immersive atmospheres through foley and cinematic SFX.

    The goal was to enhance the visual storytelling and make the content more engaging and emotionally resonant.

    1 - “I am”: my task was to create the complete sound design for the entire video as well as for the logo.

    2 - “UA LAND”: I worked not only on the sound design for the entire video and for the logo, but also on processing an extremely challenging voice recordings.
    Many of them had heavy background noise or music, and my task was to clean them up so the audience could clearly hear only the speaker.

    paper DRAMATIC SHORT FILM: Composing original music

    In this project, I took on the role of a composer.
    I was provided with a short MIDI item - a two-bar phrase in 4/4. ​​​​​​​
    My task was to develop a complete musical score, using those two bars as the foundation, and transform them into a full musical accompaniment that would support the atmosphere and storytelling of the project.

    paper FIGHT SHOW: sound design + editing live stage recordings + sountracks selection

    I became part of a major project — a fight show with an hour-long release.

    In this project, I took on the role of audio producer, handling every aspect of the soundtrack. I crafted sound design, edited dialogue and recordings, carefully selected fitting music…
    In short, I was responsible for everything the viewer hears.

    The work on the project involved several stages:
    1 - creating a promo for the project,
    2 - creating a project trailer,
    3 - the hour-long show,
    4 - creating three separate videos featuring the most exciting fights.

    1 - Fight Show Promo
    Among my key tasks were: SOUND DESIGN

    • Creating a sound logo
    • Adding audio accents to text sequences
    • Designing sound effects for fight scenes

    These elements were part of a broader goal: to enhance the atmosphere and highlight dynamics.

    2 - Fight Show Trailer
    My key task was sound design

    3 - Hour-Long Fight Show

    Here I took on the role of audio producer - I handled everything the viewer hears: selecting music, сreating mini-soundtracks for each fighter’s entrance, processing audio recordings from cameras, and, of course, sound design for the entire project.

    Among my key tasks were:

    • Sound Design for the intro of the video
    • Audio processing: host, fight recordings
    • Creating mini-soundtracks for each fighter’s intro
    • Selecting music for each fighter’s entrance

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