I'm an award-winning narrative and game writer with 15+ years experience at companies like Riot Games, Netflix, and Bytedance. I frequently work in-engine with Unreal or Unity and I have a Computer Science + HCI background. I've built narrative systems from the ground up for the RPG Watcher of Realms, integrated narrative in Unreal for the FPS Ascendant, and I consider branching dialogue to be my specialty with games like BTS World, Netflix's Too Hot to Handle, and TOUCHSTARVED under my belt.

Lulu Younes

I'm an award-winning narrative and game writer with 15+ years experience at companies like Riot Games, Netflix, and Bytedance. I frequently work in-engine with Unreal or Unity and I have a Computer Science + HCI background. I've built narrative systems from the ground up for the RPG Watcher of Realms, integrated narrative in Unreal for the FPS Ascendant, and I consider branching dialogue to be my specialty with games like BTS World, Netflix's Too Hot to Handle, and TOUCHSTARVED under my belt.

Available to hire

I’m an award-winning narrative and game writer with 15+ years experience at companies like Riot Games, Netflix, and Bytedance. I frequently work in-engine with Unreal or Unity and I have a Computer Science + HCI background. I’ve built narrative systems from the ground up for the RPG Watcher of Realms, integrated narrative in Unreal for the FPS Ascendant, and I consider branching dialogue to be my specialty with games like BTS World, Netflix’s Too Hot to Handle, and TOUCHSTARVED under my belt.

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Experience Level

Expert
Expert

Work Experience

Game Director, Narrative Director at Red Spring Studio Inc
October 1, 2021 - Present
Co-founder and narrative director of TOUCHSTARVED, the most-funded branching original visual novel on Kickstarter ($800K+).
Senior Writer at Sizzle Reel
December 1, 2025 - Present
Pitches and writes vertical dramas for mobile with $1M+ budgets.
Expert Writer at Mercor
September 1, 2025 - Present
Blending narrative with new tech to create storytelling systems.
Head of Narrative Design at Fabriq
October 1, 2024 - July 1, 2025
Led narrative strategy for startup using game systems and AI companions.
Senior Writer at Netflix
February 1, 2024 - April 1, 2025
Developed interactive narrative games for Netflix IPs and licensed franchises, from concept to direct C++ implementation in Unity.
Senior Writer, Story Consultant at Fortiche Production
November 1, 2023 - January 1, 2025
Provided narrative work for PENELOPE OF SPARTA, an original sci-fi animated feature with the studio behind ARCANE.
Narrative Director at ByteDance
December 1, 2021 - November 1, 2023
Led narrative strategy for ByteDance’s first U.S. game studio, bridging American and Shanghai-based teams and increasing team output by over 1,000% (ByteDance Innovation Award 2022).
Co-Creator, Co-Writer, Showrunner at WIIP Entertainment
June 1, 2021 - November 1, 2023
Co-created an original animated series based on the Ascendant: Infinity game universe with Amanda Overton.
Narrative Designer at Nix Hydra
April 1, 2020 - December 1, 2021
Designed interactive narrative content for multiple visual novel projects.
Game Designer at Netmarble Corp
August 1, 2019 - January 1, 2020
Led Netmarble’s first narrative team on a global K-pop IP (BTS Universe).
Writer’s Assistant, Script Coordinator at Wonderstorm
November 1, 2016 - August 1, 2019
Founding writing team member on The Dragon Prince game/TV series.
Associate Producer at Riot Games
June 1, 2015 - September 1, 2016
Produced and co-created /ALL Chat, Riot’s community YouTube series.

Education

B.S. Computer Science & Human Computer Interaction at University of California: San Diego
August 1, 2013 - January 1, 2015

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment