Cleaning House is a rogue-like shooter I worked on with a team of young developers at my university. I worked on multiple areas throughout the game, including establishing its tone and style. While it’s very different than the usual tone and style I work on, I am proud of the work I was able to do on it. This game is available for free on Steam.
I developed the enemy concept art, rigged the main character, and created most of the animations for the game.
- 3D Animator
- Character Rigger
- Concept Artist




