Maged Farid

Available to hire

Hi, I’m Maged Farid, a Lead Game Developer with 13+ years of experience delivering games and interactive applications across mobile, desktop, and web.

About

Hi, I’m Maged Farid, a Lead Game Developer with 13+ years of experience delivering games and interactive applications across mobile, desktop, and web. I’ve led multiple development teams while staying hands-on with gameplay programming, systems architecture, performance optimization, and production delivery. My expertise spans Unity, C#, multiplayer systems, live-service products, and production-scale system design.

I thrive on turning ambitious ideas into polished, performant experiences. I’ve guided large-scale refactors, built tooling and pipelines, and delivered cross-platform deployments, always emphasizing collaboration, mentorship, and shipping high-quality games.

  • 14 years' experience
  • Joined October 2025

Industry experience

  • Gaming
  • Media & Entertainment
  • Software & Internet
  • Professional Services
  • Education

Work experience· 12 roles

Lead Game Developer · MAU GamesMar 2024 – Oct 2025 · 1 yr 8 mos

Led a team of 3 developers and 2 testers; implemented features using Agile Scrum in Unity3D; redesigned the entire game UI while maintaining compatibility with legacy components; refactored 70% of the game infrastructure to improve scalability with a Dependency Injection framework; translated Figma specs into interactive UI across devices; created a playable ad for marketing.

Lead Game Developer · MAU GamesMar 2023 – Mar 2024 · 1 yr 1 mo

Led a 5-member engineering team to modernize iBaloot, a live multiplayer game with 10,000+ MAU. Drove a large-scale refactor (~70% of the codebase) introducing dependency injection and event-driven architecture. Rebuilt the UI system for multiple device sizes, ensuring visual consistency and adaptive layouts. Developed tooling to enable dynamic asset delivery via Unity Addressables. Refactored in-app purchase systems to comply with updated platform APIs and integrated a playable ad using Playworks, increasing player acquisition by ~15%.

Senior Unity Developer · Phly LLCMay 2021 – Present · 5 yrs 7 mos

Worked on Flyy app using Unity3D; engineered geolocation features to attach updates to virtual map locations; translated Figma design specs into interactive UI; implemented multi-threaded native texture loading and caching pipelines; created a recyclable scroll view for lists with over 10,000 elements; added Arabic localization with RTL support.

Lead Game Developer · Streaming CreativityFeb 2021 – Oct 2025 · 4 yrs 9 mos
Lead Game Developer · Streaming CreativityMar 2020 – Feb 2021 · 1 yr
Lead Game Developer · Streaming CreativityAug 2017 – Feb 2021 · 3 yrs 7 mos
Senior Game Developer · Streaming CreativityAug 2017 – Oct 2025 · 8 yrs 3 mos
Mobile Application Developer · HowlerDec 2015 – Oct 2025 · 9 yrs 11 mos

Education

B.Sc. in Computer Science · Misr International University (MIU)2030 – 2011
B.S. in Computer Science · Misr International University2007 – 2011
Bachelor of Science in Computer Science · Misr International University2007 – 2011
Bachelor of Science in Computer Science · Misr International University2007 – 2011

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