I am a creative and detail-oriented Unreal Engine Artist with over 7 years of experience in level design, lighting, and environment creation. I thrive on delivering high-quality visuals and collaborating with teams to bring immersive game worlds to life. My strong mix of technical skill and artistic vision allows me to meet tight deadlines while maintaining a high standard of work. Let's create something amazing together!

Ayush Mahajan

I am a creative and detail-oriented Unreal Engine Artist with over 7 years of experience in level design, lighting, and environment creation. I thrive on delivering high-quality visuals and collaborating with teams to bring immersive game worlds to life. My strong mix of technical skill and artistic vision allows me to meet tight deadlines while maintaining a high standard of work. Let's create something amazing together!

Available to hire

I am a creative and detail-oriented Unreal Engine Artist with over 7 years of experience in level design, lighting, and environment creation. I thrive on delivering high-quality visuals and collaborating with teams to bring immersive game worlds to life. My strong mix of technical skill and artistic vision allows me to meet tight deadlines while maintaining a high standard of work. Let’s create something amazing together!

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Work Experience

Unreal Engine Artist, Level Designer, Technical Artist at Gameshastra
June 1, 2024 - Present
Designed and optimized shaders, created master materials, developed Blueprint tools, and implemented lighting optimization. Worked closely with teams to maintain quality throughout PBR workflows.
Level Designer, Lighting Artist at Citrus Ink Studios
December 1, 2022 - June 1, 2024
Worked on creating production-ready real-time 3D environments, developing Blueprints and shader systems for stylized visuals while optimizing performance.
3D Generalist at Nihal Nihal Productions
October 1, 2020 - December 1, 2022
Produced high-quality 3D assets, textures, and animations for films and commercials, utilizing Maya and Arnold to ensure consistent visual style and technical accuracy.
3D Artist at Mystery Monks
June 1, 2019 - November 1, 2019
Modeled, textured, and lit 3D assets for animated content while meeting tight deadlines without compromising quality.
3D Artist at Biorey Studio PVT. LTD.
December 1, 2018 - May 1, 2019
Assisted in 3D modeling, lighting, and rendering for architectural visualization projects using 3ds MAX and V-Ray.

Education

Certification in 3D Animation & Game Art at Maya Academy of Advanced Cinematics (MAAC)
January 1, 2019 - January 1, 2019
Diploma, Computer Science & Engineering at Beant College of Engineering & Technology, Punjab
January 1, 2017 - January 1, 2017

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment