Available to hire
Hi, I’m Jon Makhsadov, an AR/VR developer and 3D generalist based in the UK with ten years of experience, including six years with Unity. I enjoy turning ideas into immersive experiences across XR and VR, combining research, prototyping, and production to deliver polished, performant results.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
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Expert
Language
English
Fluent
Russian
Fluent
German
Beginner
Work Experience
Unity Developer at FitXR
April 1, 2023 - PresentPart of a large engineering team contributing to the VR fitness application. Improved onboarding UX with A/B testing, built in-house testing tools, extended XRRig for controller-input-based animations, added visual effects to boost engagement, and identified performance bottlenecks during initialization and gameplay.
Unity Developer at All Aboard Learning
March 1, 2023 - October 22, 2025Enriched a mobile learning app with AR experiences; converted 2D games to 3D with optional AR; designed and developed Interactive Face Masks using AR Foundation; launched a web page showcasing the masks using Three.js.
Junior Researcher at Deutsches Forschungszentrum für Künstliche Intelligenz (DFKI)
October 1, 2021 - October 22, 2025Participated in designing and conducting experiments and writing scientific papers; co-author of five HCI papers in major conferences.
Research Assistant at Media Laboratory, Saarbrücken Area
July 1, 2019 - October 22, 2025Focused on XR, UI/UX, HCI, VR controllers, user studies and fabrication; conducted experiments and prepared testing virtual environments using Unity.
Software Engineer - AR / VR at AUDI AG (Audi Production Lab)
March 1, 2021 - October 22, 2025Developed a VR platform to improve car production pipelines; designed and implemented a full-featured text-input module for the Audi VR ecosystem.
Software Engineer - Unity Engine at TKR Group
September 1, 2017 - October 22, 2025Led development of VR-based Welding Training solution; created a Unity plugin for a Magnetic Tracker (Polhemus SDK); added haptic feedback and adjustable props; implemented parametric procedural generation of welding seams.
Leading Digital Artist at Qazaqstan TV channel
December 1, 2011 - October 22, 2025Motion designer responsible for CGI pipeline planning, 2D/3D footage creation, compositing and broadcast format adaptation; experience with 3ds Max and After Effects.
3D Designer at 3FaceStudio
June 1, 2010 - October 22, 2025Modeling, texturing and rendering of interiors and exteriors; created walk-through animations.
Education
Master's degree, Media Informatics at Universität des Saarlandes
January 1, 2017 - January 1, 2022Bachelor of Applied Science (B.A.Sc.), Computer Science at Innovative University of Eurasia
January 11, 2030 - October 22, 2025Qualifications
Neural Networks: Implementation and Application
January 11, 2030 - October 22, 2025Advanced Design Patterns: Design Principles
January 11, 2030 - October 22, 2025Human Computer Interaction
January 11, 2030 - October 22, 2025Agile Foundations
January 11, 2030 - October 22, 2025Geometric Modeling
January 11, 2030 - October 22, 2025Industry Experience
Media & Entertainment, Software & Internet, Education, Professional Services, Other
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
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Expert
Expert
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