Hi, I'm Jon Makhsadov, an AR/VR developer and 3D generalist based in the UK with ten years of experience, including six years with Unity. I enjoy turning ideas into immersive experiences across XR and VR, combining research, prototyping, and production to deliver polished, performant results.

Jon Makhsadov

Hi, I'm Jon Makhsadov, an AR/VR developer and 3D generalist based in the UK with ten years of experience, including six years with Unity. I enjoy turning ideas into immersive experiences across XR and VR, combining research, prototyping, and production to deliver polished, performant results.

Available to hire

Hi, I’m Jon Makhsadov, an AR/VR developer and 3D generalist based in the UK with ten years of experience, including six years with Unity. I enjoy turning ideas into immersive experiences across XR and VR, combining research, prototyping, and production to deliver polished, performant results.

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Language

English
Fluent
Russian
Fluent
German
Beginner

Work Experience

Unity Developer at FitXR
April 1, 2023 - Present
Part of a large engineering team contributing to the VR fitness application. Improved onboarding UX with A/B testing, built in-house testing tools, extended XRRig for controller-input-based animations, added visual effects to boost engagement, and identified performance bottlenecks during initialization and gameplay.
Unity Developer at All Aboard Learning
March 1, 2023 - October 22, 2025
Enriched a mobile learning app with AR experiences; converted 2D games to 3D with optional AR; designed and developed Interactive Face Masks using AR Foundation; launched a web page showcasing the masks using Three.js.
Junior Researcher at Deutsches Forschungszentrum für Künstliche Intelligenz (DFKI)
October 1, 2021 - October 22, 2025
Participated in designing and conducting experiments and writing scientific papers; co-author of five HCI papers in major conferences.
Research Assistant at Media Laboratory, Saarbrücken Area
July 1, 2019 - October 22, 2025
Focused on XR, UI/UX, HCI, VR controllers, user studies and fabrication; conducted experiments and prepared testing virtual environments using Unity.
Software Engineer - AR / VR at AUDI AG (Audi Production Lab)
March 1, 2021 - October 22, 2025
Developed a VR platform to improve car production pipelines; designed and implemented a full-featured text-input module for the Audi VR ecosystem.
Software Engineer - Unity Engine at TKR Group
September 1, 2017 - October 22, 2025
Led development of VR-based Welding Training solution; created a Unity plugin for a Magnetic Tracker (Polhemus SDK); added haptic feedback and adjustable props; implemented parametric procedural generation of welding seams.
Leading Digital Artist at Qazaqstan TV channel
December 1, 2011 - October 22, 2025
Motion designer responsible for CGI pipeline planning, 2D/3D footage creation, compositing and broadcast format adaptation; experience with 3ds Max and After Effects.
3D Designer at 3FaceStudio
June 1, 2010 - October 22, 2025
Modeling, texturing and rendering of interiors and exteriors; created walk-through animations.

Education

Master's degree, Media Informatics at Universität des Saarlandes
January 1, 2017 - January 1, 2022
Bachelor of Applied Science (B.A.Sc.), Computer Science at Innovative University of Eurasia
January 11, 2030 - October 22, 2025

Qualifications

Neural Networks: Implementation and Application
January 11, 2030 - October 22, 2025
Advanced Design Patterns: Design Principles
January 11, 2030 - October 22, 2025
Human Computer Interaction
January 11, 2030 - October 22, 2025
Agile Foundations
January 11, 2030 - October 22, 2025
Geometric Modeling
January 11, 2030 - October 22, 2025

Industry Experience

Media & Entertainment, Software & Internet, Education, Professional Services, Other