Software Developer with 2+ years of experience building VR training applications and web platform features using Unity, C#, ASP.NET Core, Razor Pages, Entity Framework Core, SQL, and Azure. Delivered 6+ immersive training modules and supported production releases, client demos, QA, and Agile delivery. Strong in debugging and modular architecture, building REST APIs, and translating client requirements into working software. Has coordinated development cycles with a small team, presented VR demos, and supported troubleshooting across VR and web platform issues.

Manolis Papoudakis

Software Developer with 2+ years of experience building VR training applications and web platform features using Unity, C#, ASP.NET Core, Razor Pages, Entity Framework Core, SQL, and Azure. Delivered 6+ immersive training modules and supported production releases, client demos, QA, and Agile delivery. Strong in debugging and modular architecture, building REST APIs, and translating client requirements into working software. Has coordinated development cycles with a small team, presented VR demos, and supported troubleshooting across VR and web platform issues.

Available to hire

Software Developer with 2+ years of experience building VR training applications and web platform features using Unity, C#, ASP.NET Core, Razor Pages, Entity Framework Core, SQL, and Azure. Delivered 6+ immersive training modules and supported production releases, client demos, QA, and Agile delivery.

Strong in debugging and modular architecture, building REST APIs, and translating client requirements into working software. Has coordinated development cycles with a small team, presented VR demos, and supported troubleshooting across VR and web platform issues.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
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Language

Greek, Modern
Fluent
English
Fluent
German
Intermediate

Work Experience

Software Developer - Platform Maintenance & Feature Development at The University of Texas at Austin
September 1, 2025 - December 1, 2025
Maintained and improved a cloud-backed research administration platform, supporting platform stability, usability, and workflow continuity for academic users. Implemented new platform features and enhancements across existing modules, translating stakeholder feedback into maintainable software updates. Supported bug fixing, QA validation, and release readiness for platform updates in coordination with technical and project stakeholders.
Software Developer at Augmented Training Systems Inc.
February 1, 2024 - Present
Designed and implemented 6+ VR training scenarios for TacticalEdge VR / USTASC law-enforcement and security training programs, including U.S. Embassy-related training use cases, using Unity, C#, Meta Quest, Photon, BNG Framework, Puppet Master, and IK systems. Developed backend and frontend features for the company web platform using ASP.NET Core, Razor Pages, Entity Framework Core, SQL, LINQ, and REST APIs. Delivered production releases through Azure pipelines, including new features, bug fixes, QA validation, and performance improvements. Translated Functional Requirement Documents and client feedback into Jira tasks, technical requirements, and development priorities. Coordinated a team of 3 developers during delivery cycles, supporting daily scrums, QA tracking, and release readiness.
Unity Developer Intern at Augmented Training Systems Inc.
November 1, 2023 - February 1, 2024
Completed internship with distinction and transitioned into a full-time Software Developer role. Built a custom Unity intern project demonstrating VR interaction design, debugging, and problem-solving. Supported production projects through asset setup, debugging, QA testing, and Agile sprint workflows.
Graphic Designer at Furniture Industry
May 1, 2022 - November 1, 2023
Created branding material, marketing content, and interior/product mockups while presenting design concepts directly to clients and refining deliverables based on feedback.

Education

B.Sc. in Computer Engineering at Hellenic Mediterranean University
January 1, 2016 - January 1, 2025
B.Sc. in Computer Engineering at Hellenic Mediterranean University
January 1, 2016 - December 31, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Software & Internet, Media & Entertainment, Education, Gaming, Professional Services, Computers & Electronics