Marco Antinori is a senior real-time developer, technical artist, and applied R&D specialist with over a decade of experience at the intersection of architecture, BIM, digital twins, immersive technology, interactive visualization and AI. Combining an architectural background with deep expertise in Unreal Engine, spatial data, scan-to-BIM workflows, reality capture, and technical pipeline development, he specializes in transforming complex datasets, BIM models, point clouds, APIs, and design requirements into scalable, production-ready experiences. Marco has led projects from concept through deployment across industries including architecture, construction, smart cities, infrastructure, real estate, and experiential design, often creating entirely new workflows where none previously existed. His strengths lie in bridging creative vision and technical execution, delivering high-performance interactive applications, digital twin platforms, VR experiences, large-scale immersive installations, and data-driven environments while effectively collaborating with clients, executives, designers, engineers, and development teams.
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