I am a software engineer with 8+ years of international experience delivering from prototype to post-release across teams in Europe and beyond. I have contributed to award-winning titles and live services, shaping architecture, CI/CD pipelines, automated testing, and post-release updates to keep projects running smoothly and users engaged. I thrive on turning client requests into structured roadmaps, owning design-to-release processes, and collaborating with designers, producers, and engineers to ship high-quality software. I hold a Master in Intelligent Systems from USI Lugano and a Bachelor in Informatics from the University of Turin, and I am fluent in Italian and English with advanced Spanish. Outside work, I enjoy learning new technologies and mentoring teammates to ramp up quickly.

Marco Cuccu

I am a software engineer with 8+ years of international experience delivering from prototype to post-release across teams in Europe and beyond. I have contributed to award-winning titles and live services, shaping architecture, CI/CD pipelines, automated testing, and post-release updates to keep projects running smoothly and users engaged. I thrive on turning client requests into structured roadmaps, owning design-to-release processes, and collaborating with designers, producers, and engineers to ship high-quality software. I hold a Master in Intelligent Systems from USI Lugano and a Bachelor in Informatics from the University of Turin, and I am fluent in Italian and English with advanced Spanish. Outside work, I enjoy learning new technologies and mentoring teammates to ramp up quickly.

Available to hire

I am a software engineer with 8+ years of international experience delivering from prototype to post-release across teams in Europe and beyond. I have contributed to award-winning titles and live services, shaping architecture, CI/CD pipelines, automated testing, and post-release updates to keep projects running smoothly and users engaged.

I thrive on turning client requests into structured roadmaps, owning design-to-release processes, and collaborating with designers, producers, and engineers to ship high-quality software. I hold a Master in Intelligent Systems from USI Lugano and a Bachelor in Informatics from the University of Turin, and I am fluent in Italian and English with advanced Spanish. Outside work, I enjoy learning new technologies and mentoring teammates to ramp up quickly.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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Language

Italian
Fluent
English
Fluent
Spanish; Castilian
Advanced

Work Experience

Senior Software Engineer at Epic Games, Inc.
November 1, 2023 - September 9, 2025
Led two projects from architecture design to production, through CI/CD pipelines, automated testing and post-release updates guided by analytics. Collaborated with stakeholders to define scope, estimate costs and timelines, aligning technical solutions with project requirements. Supervised outsourced contributors by setting expectations, providing feedback and reviewing work for alignment with quality standards.
Software Engineer at Mediatonic Limited
April 1, 2022 - September 9, 2025
Developed features across 7 projects, collaborating with designers and producers to translate creative concepts into technical solutions. Maintained and expanded Live Services API (SaaS), handling environments integration. Provided rapid response to live incidents, minimizing customer impact. Profiled and optimized performance on mobile and computer, improving benchmarks on low-end devices. Onboarded new engineers by providing structured introductions to projects, tools, pipelines and team, reducing ramp-up time and improving early contributions.
Junior Software Engineer at HUGO BOSS
February 1, 2015 - September 9, 2025
Developed a fingerprint-based system for employee authentication. Built custom drivers for cloth label printers together with a user-friendly interface. Created custom tools to support warehouse operations, improving inventory tracking efficiency.
Senior Software Engineer at Epic Games, Inc.
November 1, 2023 - September 9, 2025
Led two projects from architecture design to production, through CI/CD pipelines, automated testing and post-release updates guided by analytics. Collaborated closely with stakeholders to define scope, estimate costs and timelines, aligning technical solutions with project requirements. Supervised outsourced contributors by setting expectations, providing feedback and reviewing work for alignment with quality standards.
Software Engineer at Mediatonic Limited
April 1, 2022 - September 9, 2025
Developed features across 7 projects, collaborating with designers and producers to translate creative concepts into technical solutions. Maintained and expanded Live Services API (SaaS), handling environments integration. Provided rapid response to live incidents, minimizing customer impact. Profiled and optimized performance on mobile and computer, improving benchmarks on low-end devices. Onboarded new engineers by providing structured introductions to projects, tools, pipelines and team, reducing ramp-up time and improving early contributions.
Junior Software Engineer at HUGO BOSS
February 1, 2015 - September 9, 2025
Developed a fingerprint-based system for employee authentication. Built custom drivers for cloth label printers together with a user-friendly interface. Created custom tools to support warehouse operations, improving inventory tracking efficiency.
Senior Software Engineer at Epic Games, Inc.
November 1, 2023 - September 9, 2025
Led two projects from architecture design to production, through CI/CD pipelines, automated testing and post-release updates guided by analytics. Collaborated closely with stakeholders to define scope, estimate costs and timelines, aligning technical solutions with project requirements. Supervised outsourced contributors by setting expectations, providing feedback and reviewing work for alignment with quality standards.
Software Engineer at Mediatonic Limited
April 1, 2022 - September 9, 2025
Developed features across 7 projects, collaborating with designers and producers to translate creative concepts into technical solutions. Maintained and expanded Live Services API (SaaS), handling environments integration. Provided rapid response to live incidents, minimizing customer impact. Profiled and optimized performance on mobile and computer, improving benchmarks on low-end devices. Onboarded new engineers by providing structured introductions to projects, tools, pipelines and team, reducing ramp-up time and improving early contributions.
Junior Software Engineer at HUGO BOSS
February 1, 2015 - September 9, 2025
Developed a fingerprint-based system for employee authentication. Built custom drivers for cloth label printers together with a user-friendly interface. Created custom tools to support warehouse operations, improving inventory tracking efficiency.

Education

Master in Intelligent Systems at Università della Svizzera Italiana (USI)
September 1, 2012 - August 1, 2014
Bachelor in Informatics at Università degli Studi di Torino
September 1, 2008 - December 1, 2012
Master in Intelligent Systems at Università della Svizzera Italiana (USI)
September 1, 2012 - August 1, 2014
Bachelor in Informatics at Università degli Studi di Torino
September 1, 2008 - December 1, 2012
Master in Intelligent Systems at Università della Svizzera Italiana (USI)
September 1, 2012 - August 1, 2014
Bachelor in Informatics at Università degli Studi di Torino
September 1, 2008 - December 1, 2012

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet